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  • ...paced DPS build that swaps between attunements constantly for Dual Attack skills. | weapon1 = Sword
    12 KB (1,772 words) - 11:09, 18 June 2024
  • :Profession these skills are associated to. :Optional. The specialization these skills are associated to.
    19 KB (2,103 words) - 01:53, 17 March 2023
  • | weapon3 = sword | weapon3 = Sword
    11 KB (1,817 words) - 18:08, 8 July 2024
  • | weapon3 = sword | weapon3 = Sword
    6 KB (1,002 words) - 17:46, 25 August 2023
  • | weapon3 = sword | weapon4 = sword
    12 KB (1,950 words) - 10:53, 23 August 2024
  • | weapon3 = sword ...ably after you've used Phase Retreat for movement. Alacrity will make your skills recharge faster, making the travel time with PR a bit shorter while recover
    7 KB (1,073 words) - 12:19, 31 January 2022
  • | weapon3 = sword | weapon3 = Sword
    7 KB (1,156 words) - 11:24, 23 August 2022
  • | weapon3 = sword .... Skilled Mesmers can use this trait to completely shut down enemy healing skills against certain builds, and the {{Tooltip|Weakness}} application adds some
    8 KB (1,211 words) - 21:31, 28 May 2024
  • | weapon3 = sword | weapon4 = sword
    11 KB (1,758 words) - 17:56, 8 July 2024
  • | weapon3 = sword ...e up valuable defensive cooldowns but gain more burst damage with lower CD skills.
    9 KB (1,511 words) - 09:26, 3 July 2024
  • | weapon1 = sword You can swap out the sword/shield combo for a staff when taking havoc-size fights, where {{Skill|Surge
    7 KB (1,139 words) - 21:33, 28 January 2022
  • A Daredevil take on Sword/Dagger Thief for WvW roaming. This mix of evasions, boon stealing and unblo | weapon1 = sword
    10 KB (1,525 words) - 17:11, 8 July 2024
  • ...some health while pressuring targets without skipping a beat. Both healing skills are popular options. ...of the Obscure will have to use ''Scepter'' instead of ''Axe'', and Sword/Sword instead of Pistol/Pistol. Take {{Trait|Righteous Instincts}} on Radiance as
    11 KB (1,692 words) - 07:55, 9 July 2024
  • ...able to wield a {{Tooltip|Greatsword}}, use mainhand and offhand {{Tooltip|sword}}s instead. * {{Tooltip|Shield}} - defense, pair with {{Tooltip|Sword}} mainhand.
    7 KB (1,069 words) - 19:01, 6 September 2024
  • |weapon3 = Sword |weapon3 = Sword
    6 KB (782 words) - 18:55, 19 June 2023
  • | weapon2 = sword ...f the Obscure'' and ''End of Dragons'' expansions. SotO's where you unlock Sword and Weaponmaster Training while EoD is required for the Pistol.
    11 KB (1,662 words) - 18:27, 19 March 2024
  • ...variants all use the same armor and trinkets, but use weapons, traits, and skills as levers to control which variant is being played. The intention of this g |utility2 = Sword of Justice
    14 KB (2,118 words) - 09:25, 29 August 2023
  • | weapon4 = sword * ''Sword'' over ''Axe'' - more focus on conditions and mobility.
    14 KB (2,199 words) - 13:35, 29 March 2024
  • | weapon3 = sword ...ion}} is another viable option, improving various clone related traits and skills. It's also the only real option when you're NOT playing with {{Skill|Time W
    12 KB (1,965 words) - 14:07, 11 September 2024
  • | weapon3 = sword ...ong CDs and less damage/mobility than Sword. It's also less defensive than Sword, but the CC could compensate for that in some cases.-->
    12 KB (1,968 words) - 07:45, 16 August 2024

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