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  • Creates a trait tooltip. <pre>{{Trait|<trait name>}}</pre>
    284 bytes (37 words) - 16:12, 4 February 2022
  • ...er Storm}} to cast F1 twice inside CS for more {{Tooltip|Alacrity}} from {{Trait|Flow of Time}} * {{Trait|Master of Misdirection}} more Shatters for more {{Tooltip|Alacrity}}.
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  • ...able Bladesongs via {{Trait|Psychic Riposte}} to burst down targets with {{tooltip|Confusion}} stacks. High burst, low sustain. * Blocks and dodges are important source of Blades due to {{Trait|Psychic Riposte}}.
    3 KB (335 words) - 16:02, 17 November 2022
  • ...via {{tooltip|Confusion}} stacking and CC potential via stuns, dazes and {{tooltip|Blind}}. Can function both as 1v1 sidenoder and a teamfighter. ...|Chaos Storm}} is particularly potent in a teamfight due to being an AoE {{tooltip|Daze}}.
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  • ...healer for Vindicator. Provides permanent {{tooltip|Alacrity}} and high {{tooltip|Might}} generation. ...nt. You will also lose the significant {{tooltip|Might}} generation from {{Trait|Vassals of the Empire}}.
    3 KB (360 words) - 23:25, 13 July 2022
  • ...seful traits that grant {{Tooltip|Quickness}}, {{Tooltip|Stability}} and {{Tooltip|Adrenaline}}. * Off-hand Dagger - Trades Quickness uptime for sustain increase with {{Trait|Sun and Moon Style}}
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  • ...ltip|Fear}} effects deal damage. {{Trait|Insidious Disruption}} inflicts {{Tooltip|Torment}} to any foes you disable. * {{Trait|Abrasive Grit}} provides {{Tooltip|Might}} and cleanses a condition for any ally (yourself included) that you
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  • ===Trait Variants=== * {{Trait|Lock On}} can be taken to handle enemies who have {{Tooltip|Stealth}}.
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  • ...healer. This build provides excellent healing, CC, {{tooltip|Might}} and {{tooltip|Alacrity}}. ...ort_Condi DPS|Firebrand - Quickness Support Condi DPS]] that can provide {{tooltip|Fury}}, this will cover the essential boons for its subgroup.
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  • ...{{trait|Daring Dragon}}, though its ability to provide boons other than {{tooltip|Alacrity}} is limited. ...Power DPS]], and {{skill|Dragonspike Mine}} allows for a large buffer of {{tooltip|Alacrity}} to be built up immediately, making the build relatively efficien
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  • ...our burst phase. {{Tooltip|Wolf}} has two hard CC's and a soft CC, while {{Tooltip|River Drake}} has more reliable damage, and is more tanky. ...ake this, you should consider swapping {{Trait|Trapper's Expertise}} for {{Trait|Primal Reflexes}}, {{Skill|Healing Spring}} for either {{Skill|"We Heal As
    2 KB (240 words) - 17:14, 30 September 2023
  • ...). And thanks to distortion uptime via {{Trait|Blurred Inscriptions}} this trait has good value against condition builds overall. * {{Trait|Renewing Oasis}} provides better sustain vs conditions and {{Tooltip|Regeneration}} has synergy with various Chaos traits.
    6 KB (782 words) - 18:55, 19 June 2023
  • Power {{Tooltip|Bladesworn}} is a power dps build for use in solo open world. ...o its balance of CC, defense, and damage thanks to Mace's block and high {{Tooltip|Vulnerability}} application. We've listed other viable options below:
    6 KB (866 words) - 17:07, 7 May 2024
  • ...ade to fight on node opponents with its multiple AoEs, soft-CCs and high {{Tooltip|Stability}} uptime. ===Trait Variants===
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  • ...at lacks condi variety, without giving up valuable utility slots or making trait tradeoffs. ...ce {{Skill|Elixir S}} for faster 2nd stunbreak, {{Tooltip|Superspeed}} & {{Tooltip|Quickness}}
    3 KB (411 words) - 08:17, 17 May 2024
  • Thanks to {{trait|Writ of Persistence}} and {{Skill|Mantra of Lore}} this build heals up to f ...ration}}, 35% {{tooltip|Protection}}, ~14 {{tooltip|Might}}, options for {{tooltip|Aegis}} and a lot of condi cleanse because of {{Skill|Mantra of Lore}}.
    6 KB (928 words) - 19:31, 29 April 2024
  • It makes use of the buffed {{Tooltip|Arms}} trait line with the November 28th update. ...o spam your burst skills building up your {{Tooltip|Ferocity}} stack via {{Trait|Signet Mastery}}. Use it already at the start of each match.
    3 KB (387 words) - 13:33, 29 March 2024
  • ** {{trait|Speed of Shadows}} clears movement impairing conditions when entering {{ski * {{Skill|Deathly Swarm}} - for {{Tooltip|Immobilize}}
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  • ...s build even further into the high risk, high reward territory by taking {{Tooltip|Devastation}} but the loss of cleansing could hurt a lot in certain matchup ...f the Mists}} improves {{Tooltip|Quickness}} uptime and has synergy with {{Tooltip|Devastation}} if you're running that.
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  • ...ared Anguish}} offers better protection against CC at the cost of losing {{Tooltip|Poison}} procs, which allows enemies to heal for more. ...g between capture points, consider using {{Skill|"Protect Me!"}} for the {{Trait|Resounding Timbre}} proc.
    5 KB (742 words) - 16:51, 5 February 2024
  • * {{Trait|Earthen Blessing}} offers more sustain in exchange for lower damage. *{{Trait|Written in Stone}} causes your signets to retain their passive effects even
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  • ...ore use out of {{trait|Transfusion}} than other builds. Between this and {{trait|Ritual of Life}}, it has perhaps the strongest res potential in the game. ...ulnerability}} and permanent {{tooltip|Fury}}, {{tooltip|Quickness}} and {{tooltip|Regeneration}}.
    5 KB (757 words) - 01:12, 10 May 2024
  • * {{Rune|Guardian}} - A funny choice to inflict lots of cover {{Tooltip|Burning}} from blocking. ...your power attack, F2 still inflicts {{Tooltip|Confusion}}, F3 inflicts {{Tooltip|Daze}}, and F4 is your {{Skill|Distortion}}.
    5 KB (776 words) - 15:39, 18 September 2023
  • ...yr's Boon}} - Fury and Swiftness uptime, particularly good if not taking {{Trait|Elemental Lockdown}} * {{Trait|Renewing Stamina}} - Vigor for more dodges instead of the extra sustain thr
    4 KB (574 words) - 09:27, 23 August 2022
  • ...is means Boon Daredevil can upkeep almost every boon in the game, except {{tooltip|Alacrity}}; making most other supports redundant. Boon daredevil also deals ...only works on encounters where a thief can reliably get the Stolen Skill {{tooltip|Detonate Plasma}}.''' These encounters are as follows:
    5 KB (742 words) - 16:46, 28 June 2023
  • So far we want to bring the following trait setup: In the Fire trait line we get access to {{Trait|Smothering Auras}}, which will be our main source of cleansing.
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  • * {{Skill|"We Heal As One!"}} - worse healing and cleansing, more {{Tooltip|Swiftness}} access and better boon uptime in general. ...elies on blocking or projectile reflection for survival. Consider taking {{Trait|Brutish Seals}} on Marksmanship.
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  • ...decent sustained ranged damage, isn't reliant on {{tooltip|Alacrity}} or {{tooltip|Might}} uptime, and is far more mobile than [[Build:Deadeye - Power DPS Rif ===Trait Variants===
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  • ...mainly to used to provide {{tooltip|Alacrity}}, some {{tooltip|Might}}, {{trait|Assassin's Presence}}, and {{skill|Soulcleave's Summit}}; as well as CC via ...endary Dwarf Stance}} is the highest DPS option and should be used if no {{tooltip|Stability}} and no boonstrip is needed.
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  • ...ir subgroup. It can also provide a small amount of {{tooltip|Vigor}} and {{tooltip|Resistance}}. * Fast pickups via {{Skill|Geyser}}, {{Trait|Arcane Resurrection}}, and {{Skill|Signet of Water}}.
    7 KB (1,026 words) - 12:32, 29 March 2024
  • ...ing wells and {{Skill|Siphon}} on enemies. You can also give yourself 25 {{tooltip|Might}} thanks to the boon duration and {{Rune|Superior Rune of the Aristoc * Use {{food|Fried Golden Dumpling}} for {{tooltip|Might}} generation if using runes other than {{Rune|Superior Rune of the Ar
    6 KB (882 words) - 07:11, 19 March 2023
  • ...with defensive from focus. Can take {{Trait|Wrathful Spirit}} in the Zeal Trait line. ...{{Skill|Core Cleave}} and {{Trait|Permeating Wrath}} will cause massive {{Tooltip|Burn}}. Unless the enemy is just standing still, it will be hard to do thi
    7 KB (1,086 words) - 02:20, 26 March 2024
  • ...o want their ranger to focus only on a longbow. It can self-sustain high {{tooltip|Might}} stacks, up to 25, and spam Longbow 5: {{Skill|Barrage}} on every we ...in total, 2, as this is a Survival skill, and 2 more, as it will trigger {{Trait|Child of Earth}}, which will activate another Survival skill, Lesser {{Skil
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  • *{{Trait|Soothing Detonation}} can be replaced with {{Trait|Mecha Legs}} to trade some healing for chase/escape/roaming potential. *{{Trait|Anticorrosion Plating}} can be replaced with {{Trait|Medical Dispersion Field}} to trade some cleanse/boons for increased ally h
    8 KB (1,205 words) - 10:15, 15 March 2023
  • ...{Skill|Banner of Strength}} with {{Trait|Brawler's Recovery}} instead of {{Trait|Doubled Standards}}. Use {{Trait|Stalwart Focus}} instead of {{Trait|Crack Shot}} for more heal but less damage.
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  • ...ives {{Trait|Explosive Powder}} grants more flat damage increase through {{Tooltip|Vulnerability}} (37.5% up from 25%) ...ns or dazes will provide stacks through {{Trait|Expert Examination}} and {{Trait|Lock On}}
    3 KB (499 words) - 21:15, 11 January 2023
  • ...capable of providing good DPS along with 100% {{tooltip|Quickness}} and {{tooltip|Superspeed}} uptime to five targets. ...rce for your subgroup, and it can generate ~65% {{tooltip|Fury}} and ~12 {{tooltip|Might}}.
    7 KB (998 words) - 12:57, 8 April 2024
  • A power Herald build that provides permanent {{Tooltip|Quickness}}. It can also provide other utilities such as {{Tooltip|Stability}} or damage reduction.
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  • ...non combo for condition cover, {{Tooltip|Poison}}, {{Tooltip|Fear}}, and {{Tooltip|Chill}}. Wait 6 seconds before using your elite again due to the elite on 2 ...{{Skill|Core Cleave}} and {{Trait|Permeating Wrath}} will cause massive {{Tooltip|Burn}}. Unless the enemy is just standing still, it will be hard to do thi
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  • * {{Skill|Healing Spring}} - improves condition cleansing. Take {{Trait|Trapper's Expertise}} on Skirmishing. {{Tooltip|Wolf}} can be replaced by:
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  • A [https://wiki.guildwars2.com/wiki/Damage#Strike_damage Power] {{Tooltip|Dragonhunter}} build for open world. * Excellent tagging with {{Tooltip|Longbow}} or {{Tooltip|Staff}}.
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  • ...le filling a DPS slot. Greatly profits from the large damage modifier of {{trait|Object in Motion}} and the high damage of {{Skill|Bomb}}.}} ...le filling a DPS slot. Greatly profits from the large damage modifier of {{trait|Object in Motion}} and the high damage of {{Skill|Bomb}}.
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  • ...ushes which, together with {{Trait|Enhancing Impact}}, provide permanent {{Tooltip|Quickness}} to yourself and some quickness to nearby allies. ...ou to pick up and inflict more CC. If you have access to expansions, use {{Tooltip|Jacaranda}} for its high damage and survivability. Below are some other alt
    7 KB (995 words) - 19:52, 12 April 2024
  • ===Trait Variant=== ...s}} - Slightly more damage and burst resistance. A lot less healing than {{Trait|Backpack Regenerator}}.
    6 KB (913 words) - 21:18, 17 May 2024
  • ===Trait Variant=== ...g Defenses}} - Slightly more damage and cleanse. A lot less healing than {{Trait|Backpack Regenerator}}.
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  • * '''Mace''' - higher area healing at the cost of {{Tooltip|Fury}} and CC * {{Skill|"Advance!"}} - even more {{Tooltip|Aegis}}
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  • ...ss}} (or {{tooltip|Alacrity}}) and strong healing output '''Staff''' and {{Trait|Vigorous Shouts}}. The on-demand revives from {{skill|Battle Standard}} mak ** '''Axe''' could be a good option on '''Bladesworn''' as it can trigger {{trait|Lush Forest}}.
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  • * Running a full set of {{Tooltip|Trailblazer}} for maximum tankiness and more focus on condition damage also ** It procs {{Skill|Enfeebling Blood}} which is a great way to apply AoE {{Tooltip|Weakness}} to melee enemies even while you're stunned, mitigating their dam
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  • ...tter burst and the '''Tactics''' line means it can offer some incidental {{tooltip|Might}} to your subgroup. ...around maximising damage during your burst and so assumes five stacks of {{trait|Attacker's Insight}} and no precision from {{Skill|Signet of Fury}}. Other
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  • * {{Tooltip|Untamed}} Rangers have more control over their pets than regular Rangers, a ...can grant you extra boons, try to use it if your pet has Protection and {{Tooltip|Quickness}}. Swapping pets in the middle of channeling your healing skill i
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  • ...extremely durable thanks to the continuous stream of barrier provided by {{Trait|Impact Savant}}. * If you have another source of {{tooltip|Superspeed}} in the party, then {{skill|Shredder Gyro}} can be replaced wit
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  • ...to its subgroup while dealing large amounts of {{tooltip|Confusion}} and {{tooltip|Torment}}. * '''Axe''' is similar damage, but with more {{tooltip|Torment}} and less {{tooltip|Confusion}}. This means it will likely perform worse in real encounters (wh
    10 KB (1,531 words) - 01:44, 28 April 2024
  • ...oltip|Resolution}} to party members through {{Skill|Winds of Chaos}} and {{trait|Master Fencer}}. ...n how many staff clones you maintain, so you will need another source of {{tooltip|Alacrity}} to make it permanent. Two mirages running '''Staff''' & '''Axe/P
    7 KB (1,104 words) - 19:23, 25 December 2023
  • ...g support through high healing, {{Tooltip|Alacrity}}, {{Tooltip|Might}}, {{Tooltip|Fury}}, stunbreaks, downstate control, and crowd control. It also provides You only need 3 spirits to maintain permanent {{Tooltip|Alacrity}} through {{Trait|Nature's Vengeance}}. We recommend Frost, Stone, and Nature.
    7 KB (944 words) - 06:39, 1 July 2023
  • ...permanent {{tooltip|Alacrity}} and high uptimes of {{tooltip|Fury}} and {{tooltip|Might}}. * '''Pistol''' can replace '''Mace''' for higher damage but lower {{tooltip|Confusion}} and barrier generation.
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  • ...tion}}, {{tooltip|Swiftness}} and {{tooltip|Vigor}}. It also can provide {{tooltip|Protection}} on demand, but doing so uses initiative that is often better s ...ccess to many offensive boons and a strong mixture of direct healing and {{tooltip|Barrier}}.
    9 KB (1,336 words) - 10:14, 30 April 2024
  • ===Trait Variants=== ...t|Gale Song}} for some additional {{tooltip|Protection}} without having to trait '''Earth'''.
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  • * {{tooltip|Fanged Iboga}} inflicts a large amount of confusion. While your build is no * {{tooltip|Bristleback}} can be used to abuse the behavior of {{Skill|Rain of Spikes (
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  • * {{Trait|Brawler's Recovery}} if taking off {{Skill|Banner of Tactics}} * {{Trait|Soldier's Comfort}}
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  • ...ooltip|Might}} to its subgroup, as well as a low-cooldown application of {{tooltip|Aegis}}. ...t of the healing is in the form of '''barrier''', which isn't reduced by {{tooltip|Agony}} (in fractals).
    7 KB (1,014 words) - 17:32, 31 January 2024
  • * {{Trait|Maim the Disillusioned}} for Condi variant * {{Trait|Master of Fragmentation}} for {{Amulet|Berserker}} or {{Amulet|Marauder}} v
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  • ...rby allies, together with a bit of {{Tooltip|Might}}, permanent personal {{Tooltip|Fury}}, and has access to extremely high utility and Crowd Control. ...providing {{Tooltip|Quickness}}. {{Trait|Kinetic Accelerators}} provides {{Tooltip|Quickness}} in an area around you whenever you make a blast or leap combo f
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  • ...g condition duration while it lasts thanks to {{Trait|Renewing Oasis}}). {{Trait|Infinite Horizon}} makes it so that whenever you gain Mirage Cloak, your cl ...mely short duration all we really care about here are interrupts to proc {{Trait|Power Block}} and {{Relic|Relic of the Demon Queen}}. Eventually you'll loc
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  • ===Trait Variants=== * {{Trait|Power Wrench}} can grant a DPS boost, but leaves you more vulnerable to CC.
    4 KB (608 words) - 15:12, 20 January 2024
  • ...Trapper}} for increased mobility in combat and better repositioning with {{Tooltip|Stealth}}. ''Archival note: its best trait got removed from the game, along with its key rune effect''
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  • ...rong self-{{Tooltip|Might}}/{{Tooltip|Vulnerability}} generation and AoE {{Tooltip|Quickness}}. Can also be used with Minions if desired. Not recommended for * {{Skill|Well of Darkness}} - AoE {{Tooltip|Blind}} and Damage.
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  • ...d {{Trait|Psychic Riposte}} to effectively spike targets in zerg fights. {{Trait|Shattered Concentration}} allows it to also bring strong boon removal since * Swap {{Tooltip|Dragon stats}} to {{Tooltip|Marauder}} or {{Tooltip|Berserker stats}} if playing '''Dueling'''
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  • * {{Trait|Oppressive Superiority}} offers higher burst damage but limits your Beastmo *Pet related traits and skills such as {{Trait|Pet's Prowess}} continue to function even while merged, but this time you'l
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  • Always keep {{Tooltip|Greatsword}}: * {{Tooltip|Sword}}/{{Tooltip|Focus}} - non-weaponmaster replacement
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  • * {{Trait|Anticorrosion Plating}} offers better sustain against conditions. * One of the best things about this build is the '''permanent''' {{Tooltip|Alacrity}} uptime.
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  • * {{Tooltip|Wolf}} over {{Tooltip|Smokescale}} - the {{Tooltip|Fear}} on Wolf's F2 ability adds another skill to the build that could remo *{{Trait|Quick Draw}} is a very versatile trait beyond just reducing the CD of your knockbacks:
    6 KB (971 words) - 12:28, 27 April 2023
  • ...Aegis}} to proc {{Trait|Permeating Wrath}} for damage while keeping the {{Tooltip|Stability}} support of the normal Firebrand build. ...gil of Transference}} increases {{Skill|Signet of Mercy}} consistency vs {{Tooltip|Poison}}
    7 KB (1,071 words) - 13:58, 14 May 2024
  • *{{Tooltip|Sword}} *{{Tooltip|Dagger}}
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  • ...build with high boon rip and {{Tooltip|Immobilize}}/{{Tooltip|Cripple}}/{{Tooltip|Slow}} application intended to be played in a group with other condition ba * {{Sigil|Superior Sigil of Incapacitation}} - more {{Trait|Leg Specialist}} procs
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  • * {{Trait|Glaring Resolve}} can greatly help securing {{Skill|Rite of the Great Dwarf * {{Trait|Steadfast Rejuvenation}} shifts sustain from {{Skill|Rite of the Great Dwar
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  • ...apped {{tooltip|might}} and {{tooltip|fury}} while also maintaining some {{tooltip|quickness}} if taking {{Skill|"Feel My Wrath!"}} * {{Tooltip|Longbow}} - requires weaponmaster, see the two options below if you do not
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  • A condition based DH build created for bursting down players with massive {{Tooltip|Burn}} stacks. ...a cover condition that could make it harder for your opponents to remove {{Tooltip|Burn}}ing.
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  • With '''Tactics''', the Bladesworn can also provide some passive {{tooltip|Might}} generation for their subgroup, making them an excellent choice for ...ounters that corrupt boons, as {{tooltip|Stability}} gets corrupted into {{tooltip|Fear}}!
    9 KB (1,224 words) - 03:47, 23 December 2023
  • * {{Tooltip|Mace}} + {{Tooltip|mace}} can replace greatsword to provide a lot of crowd control. * {{Tooltip|Shield}} - defense and crowd control.
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  • ...build with high boon rip and {{Tooltip|Immobilize}}/{{Tooltip|Cripple}}/{{Tooltip|Slow}} application intended to be played in a group with other condition ba * {{Sigil|Superior Sigil of Incapacitation}} - more {{Trait|Leg Specialist}} procs
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  • ...ip|Focus}} is very good too. In the other weapon set, {{Tooltip|Dagger}}+{{Tooltip|Dagger}} is decent, but other options can be considered. * {{Tooltip|Staff}} - good AoE, long range, and utility, but low damage. Good for taggi
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  • ...llies, while dealing good {{Tooltip|Torment}}, {{Tooltip|Bleeding}}, and {{Tooltip|Confusion}} damage. * {{Tooltip|Axe}}+{{Tooltip|Pistol}} can replace one staff for better burst. However, you do less damag
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  • ...ion builds. Focuses on confusion stacking for burst damage and utilizing {{Trait|Prismatic Understanding}} for high stealth uptime. * {{Trait|Jagged Mind}} Slightly more damage and healing but at the cost of aegis gen
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  • A Power Ranger burst build for WvW roaming with decent sustain provided by {{Tooltip|Wilderness Survival}}. Can be used by F2P players as well. ...elies on blocking or projectile reflection for survival. Consider taking {{Trait|Brutish Seals}} on Marksmanship.
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  • ...cer drowns its enemies in {{Tooltip|Bleeding}}, {{Tooltip|Torment}}, and {{Tooltip|Burning}}, turning even more resilient as they afflict their enemies. They ...upfront tankyness with core necromancer shroud and extra toughness from {{Tooltip|Death Magic}} Death's Carapace. It can either be played while working on un
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  • ...healing and strong defensive utility, including a ranged resurrect with {{Trait|Function Gyro}}. ...ir gun) and blasting your lightning fields, and it also offers permanent {{tooltip|Superspeed}}, which is quite valuable on encounters with high movement, and
    10 KB (1,358 words) - 20:33, 30 April 2024
  • ...es and blocks, permanent {{Tooltip|Fury}}, and inflicts large amounts of {{Tooltip|Vulnerability}}. ===Trait Variants===
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  • ...} and {{Tooltip|Quickness}} thanks to {{Trait|Aggressive Onslaught}} and {{Trait|Stalwart Strength}}. * Your CC skills grant extra adrenaline via {{Trait|Merciless Hammer}} and adrenaline itself feeds into some of your strongest
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  • ...rovides very high uptime of {{Tooltip|Quickness}}, {{Tooltip|Fury}}, and {{Tooltip|Might}} to itself and nearby allies. It also has great CC capabilities thro ...vulnerable to burst damage, but you do have some healing over time from {{Trait|Alchemic Vigor}} and can stay moderatly safe by fighting from range.
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  • ...ake it unsuitable in less experienced groups, even with the sustain from {{trait|Jagged Mind}}. ..., you should run {{tooltip|Rampager stats}} head, rings and accessories, {{tooltip|Viper stats}} feet and amulet, and keep everything else the same.
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  • * {{Tooltip|Longbow}} - great ranged weapon * {{Tooltip|Sword}} - higher DPS than {{Tooltip|Axe}} but melee only.
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  • {{Skill|Flowing Resolve}} + {{Trait|Phoenix Protocol}} + {{Trait|Battle Presence}} * {{Sigil|Superior Sigil of Concentration}} for higher {{Tooltip|Stability}} uptime
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  • ...n}}, {{Tooltip|Stability}}, and {{Tooltip|Fury}}, while maintaining high {{Tooltip|Might}} stacks. ...Elixir}} - a good alternative to {{Trait|Comeback Cure}} providing more {{Tooltip|Protection}} application.
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  • * {{Trait|Shrug It Off}} - if party is already capped on {{Tooltip|Might}} * {{Trait|Phalanx Strength}} - if party is already capped on {{Tooltip|Quickness}}
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  • ...ich opens up new and creative ways to pressure enemies. You do lose some {{Tooltip|Weakness}} application however which removes a cover condition from the bui * {{Rune|Orr}} - makes your Sword/Torch and {{Trait|King of Fires}} burst a bit weaker but adds more defense against conditions
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  • ...rait|Unscathed Contender}} and want to squeeze out a bit more sustain or {{Tooltip|Resolution}} from the build. ...20% and {{Tooltip|Resolution}} will further increase it by 40% thanks to {{Trait|Righteous Instincts}}. Always try to maintain Resolution, but don't spam al
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  • * {{Skill|Shattering Blow}} - better adrenaline building and some {{Tooltip|Stability}} / projectile hate. * {{Tooltip|Berserker}} grants Warriors access to {{Skill|Berserk}} (F2), a mode during
    7 KB (1,116 words) - 11:37, 17 May 2024
  • ...otably permanent 25 {{Tooltip|Might}} and permanent {{Tooltip|Fury}} and {{Tooltip|Quickness}}. It deals decent damage and has some innate sustain, but it lac ...not be able to wield a {{Tooltip|Greatsword}}, use mainhand and offhand {{Tooltip|sword}}s instead.
    7 KB (1,054 words) - 20:11, 3 May 2024
  • * Most of your damage comes from a {{Tooltip|Burning}}, meaning that if it gets cleansed, the build isn't fulfilling its * {{Trait|Permeating Wrath}} and {{trait|Symbolic Power}} are your main sources of damage. Place {{Skill|Symbol of S
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  • ...This build also takes advantage of several easy or passive ways to apply {{tooltip|Chilled}} in order to get the most out of the budget-friendly {{Rune|Superi ...st source of {{tooltip|Chilled}} and {{tooltip|Vulnerability}} thanks to {{trait|Bitter Chill}}.''
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  • The suggested skills aim to create windows of burst damage through {{Trait|Predator's Onslaught}}, but other skills can be considered: ...st Trap}} deals great damage and chills the enemy for great synergy with {{Trait|Predator's Onslaught}}. You should almost never replace it.<br>
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  • ...gh to proc {{Trait|Mech Frame: Channeling Conduits}} on CD for permanent {{Tooltip|Alacrity}} uptime. As the build only has 1 weapon set and few defensive ski * Use the Mech's F1 {{Skill|Explosive Knuckle}} as often as possible. The {{Tooltip|Weakness}} can cover your damaging conditions on top of adding to your sust
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  • ...of lower damage output. Damage primarily comes from easy application of {{Tooltip|Burning}} stacks. * {{Skill|Rocket Boots}} - High mobility and AoE {{Tooltip|Burning}} on demand.
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  • * {{Trait|Druidic Clarity}} offers more cleansing in case you'd need it. ...vatar}} (CA) and Astral Force (AF). You build AF mostly through healing, {{Tooltip|Regeneration}} from '''Command''' skills helps a lot there. Once the bar is
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  • ...permanent {{tooltip|Alacrity}} and high uptimes of {{tooltip|Fury}} and {{tooltip|Might}}. ...C, while the rifle build is higher DPS and {{tooltip|Might}}. As all its {{tooltip|Alacrity}} comes from the mech, the mechanist can be completely off-stack a
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  • ...Decapitate}} and {{Skill|Arc Divider}} which will also provide permanent {{Tooltip|Quickness}} to yourself and nearby allies. Berserker is also very relentles You should always run {{Tooltip|Axe|Dual Axe}}, as this is by far your highest damage weapon set. Greatswor
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  • ...carrying your banner around, {{Tooltip|Might}} {{Tooltip|Quickness}} and {{Tooltip|Fury}}. Burst skills can be used while carrying the banner. Can do even mor * {{Trait|Shrug It Off}} - if party is already capped on {{Tooltip|Might}}
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  • {{Tooltip|Fanged Iboga}} could be replaced by: * {{Tooltip|Siege Turtle}}
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  • ...bender it can provide significant offensive boons ({{tooltip|Alacrity}}, {{tooltip|Might}}) for a subgroup with pure DPS. * {{Trait|Pure of Heart}} if running shield can improve healing
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  • ...orn build for roaming with decent damage. The build's all about stacking {{Tooltip|Might}} not only for damage, but also sustain as several traits heal the Bl * {{Trait|Warrior's Cunning}} is OP against builds that have any '''barrier''' at all
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  • ...ker stats}} if you want more offensive stats (Keep in mind crit cap with {{Trait|Death Perception}} ** {{trait|Speed of Shadows}} clears movement impairing conditions when entering {{ski
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  • ...ffers some survivability via {{Tooltip|Aegis}} while Shattering Blow has {{Tooltip|Stability}} to cover your important casts while also reflecting projectiles * {{Trait|Shield Master}} works well with the Mace/Sword set which has 2 blocking ski
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  • ...its own {{Tooltip|Might}}, {{Tooltip|Fury}}, {{Tooltip|Quickness}}, and {{Tooltip|Alacrity}}. ...Skill|Time Warp}}, {{skill|Time Sink}} and general crowd control through {{Trait|Delayed Reactions}} contribute to a decent slow uptime.
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  • ...lso highly survivable and can easily avoid boss attacks because it is in {{trait|Mirage Cloak}} for most of its rotation. ...ching to the '''Illusions''' traitline (see below). The greater focus on {{tooltip|Confusion}} can result in the build pulling ahead on some encounters.
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  • * {{Trait|Mech Arms: Single-Edge Cutters}} and {{Trait|Mech Frame: Conductive Alloys}} could be considered for a high risk/reward ...}} is enough to proc {{Trait|Mech Frame: Channeling Conduits}} on CD for {{Tooltip|Alacrity}}. As the build only has 1 weapon set and minimal sustain, CD redu
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  • ...g and cleanse as well as {{Tooltip|Immobilize}}, {{Tooltip|Stealth}} and {{Tooltip|Superspeed}} * {{Trait|Lingering Light}} if your party is capped on {{Tooltip|Might}}
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  • ...|Well of Gloom}} - bit more mobility, {{Tooltip|Cripple}} enemies, procs {{Trait|Traversing Dusk}}. ...|Daze}}s them right after, allowing it to interrupt targets even through {{Tooltip|Stability}}.
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  • * {{Trait|Chaotic Potency}} for lower cool downs and damage. * {{Relic|Relic of the Demon Queen}} - increased {{Tooltip|Poison}} access and increased effectiveness.
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  • ...Lucid Singularity}}, the build can also sacrifice some damage to provide {{Tooltip|Alacrity}} to allies. * {{Tooltip|Scepter}} - ranged mainhand but lower damage
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  • ...t Stew}} - great defensive option with {{Trait|Companion's Defense}} and {{Trait|Rugged Growth}} synergy. ** {{Tooltip|Hawk}} is the pet you'll be using in combat.
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  • ...p|Protection}}, {{tooltip|Regeneration}}, {{tooltip|Swiftness}} and high {{tooltip|Vigor}} on their subgroup, along with a lot of healing. ...w you to skip certain mechanics that would otherwise down the group, and {{trait|Arcane Resurrection}} allows you to help revive players without locking you
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  • ...ng {{Tooltip|Stability}} and {{Tooltip|Might}} into {{Tooltip|Fear}} and {{Tooltip|Weakness}} for instance could save you. ...excellent anti-projectile skill which also brings {{Tooltip|Poison}} and {{Tooltip|Weakness}} spam to the table, further mitigating damage as well as enemy he
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  • ...|Might}}, some {{tooltip|Stability}} and options for {{tooltip|Fury}} or {{tooltip|Aegis}}. ...you can use {{skill|Mending}} to gain some initial burst from triggering {{trait|Peak Performance}}.
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  • A support Firebrand build for WvW. Provides a large amount of {{tooltip|Stability}}, powerful healing, cleansing and boon support. * {{Trait|Battle Presence}} with {{Trait|Loremaster}}
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  • ...spamming {{Skill|Flame Jet}} and enjoying passive {{Tooltip|Stability}}, {{Tooltip|Might}} and barrier generation. ...naut}} and {{Trait|Mass Momentum}} passively stack {{Tooltip|Might}} and {{Tooltip|Stability}} while in {{Skill|Flamethrower}} kit.
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  • ...Daze}}d and {{Tooltip|Stun}}ned for as long as possible while triggering {{Trait|Moment of Clarity}} procs to boost hard hitting abilities such as {{Skill|M * Rangers with the {{Tooltip|Druid}} specialization gain access to {{Skill|Celestial Avatar}} (CA) which
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  • ...t Justice!"}} - acts as a second healing skills thanks to traits such as {{Trait|Might Makes Right}}, and provides a significant increase to your burst dama ...l|Frenzy}} - stun break and better burst, with a bit of added sustain from trait synergy.
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  • An oldschool, core version of the {{Trait|Fresh Air}} PvP archetype. Its role is to roam the map and +1 fights, quick ...st some stripped down version of an elite spec build - being able to run {{Tooltip|Fire}} makes it quite strong in its own right.
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  • ...}} and very high uptimes on {{tooltip|Stability}}, {{tooltip|Aegis}} and {{tooltip|Resistance}}. Boon Daredevil only functions on bosses that provide {{tooltip|Detonate Plasma}}. Compared to power, this build provides more DPS, but due
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  • * {{Trait|Shield Master}} allows you to reflect projectiles while blocking which is q ...on Longbow but gives up better mobility and the ability to break out of {{Tooltip|Immobilize}} using movement skills like {{Skill|Sundering Leap}} or {{Skill
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  • ...ies while doing decent damage. It's also slightly more durable thanks to {{Trait|Elemental Empowerment}} improving all your attributes. ...of Storms}} provides AoE damage in fire and air, while on earth it will {{Tooltip|blind}} trash mobs.
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  • ...Distraction}} - makes the build more forgiving to play but costs us some {{Trait|Mental Anguish}} synergy, which in turn makes the inactivity bonus harder t ...on with group utility that could also enable you to ambush enemiess from {{Tooltip|Stealth}}.
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  • {{Skill|Flowing Resolve}} + {{Trait|Phoenix Protocol}} + {{Trait|Battle Presence}} * {{Sigil|Superior Sigil of Concentration}} for higher {{Tooltip|Stability}} uptime
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  • * {{Tooltip|Sword|Sword/Sword}} - DPS; replaces {{Tooltip|Greatsword}} if you lack Weaponmaster * {{Tooltip|Shortbow}} - ranged single-target; use this in place of {{Tooltip|Staff}} against bosses that require range
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  • ...ith high damage and sustain focusing on {{Tooltip|Stability}} uptime and {{Tooltip|Might}} stacking. Quite durable overall because of the defensive boons and There are 2 viable picks for the optional slot, both of them offer {{Tooltip|Stability}} on their toolbelt which is what the build needs most:
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  • ...n be used to replace either weapon set if you are struggling to maintain {{tooltip|Regeneration}}. ...g a warhorn, then you don't need {{Skill|"We Heal As One!"}} to maintain {{tooltip|Regeneration}} and so you could bring {{Skill|Troll Unguent}} for more sust
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  • ...for WvW. Abuses {{Skill|Shield of Courage}} to provide a large amount of {{tooltip|Stability}} and group block. * {{Tooltip|Stability}}
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  • ...}}, {{tooltip|Swiftness}} and {{tooltip|Vigor}}, and up to ~15 stacks of {{tooltip|Might}}. Specter also provide some healing when it exits shroud and with ea ...you will still gain the benefits of {{Sigil|Superior Sigil of Doom}} and {{trait|Quick Pockets}}.
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  • ...ckness}} to maintain constant pressure. <!--The build also has permanent {{Tooltip|Alacrity}} for more frequent access to other important skills.--> Survivabi ...o shut down by anti-projectile skills while the new F1 is going to apply {{Tooltip|Weakness}} which increases your sustain a bit.
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  • ...ignet, you could take Storm Spirit for AoE damage and CC plus some extra {{Tooltip|Fury}} uptime. ...aking {{Skill|"We Heal As One!"}} for the extra {{Tooltip|Swiftness}} from trait synergy in order to compensate for the loss of the signet's passive mobilit
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  • ...strongest cleave options available, and its primary damage source being {{Tooltip|Burning}} means that it has burst that rivals power builds, something most ...viding up to 4 allies with permanent {{Tooltip|Quickness}} and very high {{Tooltip|Aegis}} uptime.
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  • ...y}}, and lots of {{Tooltip|Might}}. Killing your Marked targets triggers {{Trait|Payback}}, which lets you spam {{Skill|Thieves Guild}} or any other skill, ...ntrol, and allies that can tank for you. It also has superb syneryg with {{Trait|Payback}} allowing you to have permanent Thieves Guild when killing groups
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  • ...s by spamming {{Skill|Flamestrike}} with {{Tooltip|Quickness}} for rapid {{Tooltip|Burn}} stacking. * {{Skill|Shattering Ice}} - excellent {{Tooltip|Chill}} uptime.
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  • ...ealing and mitigation of all condition pressure. Provides the invaluable {{tooltip|Superspeed}} buff nearly constantly. * {{Skill|Utility Goggles}} for an AoE {{tooltip|Revealed}} from its toolbelt skill ({{Skill|Detection Pulse}}), swap back b
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  • ...le filling a DPS slot. Greatly profits from the large damage modifier of {{trait|Object in Motion}} and the high damage of {{Skill|Flame Jet}}. * {{trait|Blast Shield}} higher defensive value if necessary
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  • Tempest provides some {{Tooltip|Might}} provided with {{Trait|Pyromancer's Puissance}} as well as unique auras - primarily {{Skill|Frost * '''Dagger/Focus''' more cleanse/healing but less {{tooltip|Might}}/defense - see [[Build:Tempest_-_Aurashare]]
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  • This is an excellent farm build that utilizes's Chronomancer's high DPS and {{Tooltip|Quickness}} uptime to buff nearby allies in open world. * {{Skill|Well of Recall}} - {{Tooltip|Alacrity}}
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  • A support Firebrand build for WvW. Provides a large amount of {{tooltip|Stability}}, powerful healing, cleansing and boon support. * {{Trait|Loremaster}}
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  • Tempest provides some {{Tooltip|Might}} provided with {{Trait|Pyromancer's Puissance}} as well as unique auras - primarily {{Skill|Frost ...ire Attunement}} as often as possible while swapping attunements to proc {{Trait|Sunspot}}
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  • ...g and cleanse as well as {{Tooltip|Immobilize}}, {{Tooltip|Stealth}} and {{Tooltip|Superspeed}} * '''Brown Bear''' {{to}} '''Krytan Drakehound''' - for {{Tooltip|Immobilize}}
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  • A PvP Guardian build designed for bursting with {{Tooltip|Burning}} while still doing some Power based damage. * {{Skill|Purging Flames}} - great AoE damage and cleansing. Take {{Trait|Master of Consecrations}} on Virtues.
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  • * {{Trait|Auspicious Anguish}} - better defense against conditions. ...er {{Tooltip|Regeneration}} access and causes all your illusions to gain {{Tooltip|Chaos Aura}} too.
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  • ...you will still gain the benefits of {{Sigil|Superior Sigil of Doom}} and {{trait|Quick Pockets}}. * If {{trait|Bountiful Theft}} will be of no benefit, you can take {{trait|Pressure Striking}} for a little bit more damage.
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  • * {{Trait|Defy Pain}} turns {{Skill|Signet of Rage}} into a great defensive skill by ...e}} trades some tankiness for a new way to set up burst, allowing you to {{Tooltip|Immobilize}} targets with dazes like {{Skill|Disrupting Stab}}.
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  • * {{Trait|Seize the Moment}} trade {{Tooltip|Alacrity}} for {{Tooltip|Quickness}}, worth taking if quickness uptime is low in party
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  • ...have good burst damage for a condition build. You will also provide some {{Tooltip|Quickness}} to yourself and nearby allies, though not 100% uptime in dps ge ...}} (See: [[Guide:What are Combo Fields]]), and cannot maintain permanent {{Tooltip|Quickness}} in dps gear unlike power berserker.
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  • ...rait|Unscathed Contender}} and want to squeeze out a bit more sustain or {{Tooltip|Resolution}} from the build.--> ...20% and {{Tooltip|Resolution}} will further increase it by 40% thanks to {{Trait|Righteous Instincts}}. Always try to maintain Retaliation, but don't spam a
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  • ...tools such as {{Tooltip|Resistance}} on dodge and projectile reflect on {{Tooltip|Aegis}}. * {{Skill|Mending}} - better condition cleansing. However both {{Trait|Restorative Strength}} on Strength and your elite skill {{Skill|Tactical Re
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  • This build inflicts enormous amounts of {{tooltip|Bleeding}} damage through critical hits while generating lots of Blades to ...} provides 59,99% crit chance, or 99,99% with {{Tooltip|Fury}} thanks to {{Trait|Quiet Intensity}}.
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  • A support Firebrand build for WvW. Provides a large amount of {{tooltip|Stability}}, powerful healing, cleansing and boon support. * '''Mace''' for extra {{Tooltip|Protection}} and {{Tooltip|Aegis}}
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  • ...of the Scholar}} uptime and doesn't get reduced by {{tooltip|Agony}}—and {{tooltip|Regeneration}}, and as such, this build isn't amazing at burst healing. Thi * {{Skill|Trail of Anguish}} for {{tooltip|Stability}}.
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  • ...ers {{Tooltip|Stealth}} and could help setup kills for the team with the {{Tooltip|Vulnerability}} stacking. * {{Trait|Guard Counter}} makes you more tanky, but losing the {{Tooltip|Immobilize}} proc on CC skills makes it harder to peel for allies, kite wit
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  • ...you and your team, also acts as a second healing skill because of various trait synergies with Might stacking. * {{Trait|Destruction of the Empowered}} is also a viable option if you can afford to
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  • ...lies around you due to {{Skill|Skale Venom}}, {{Skill|Spider Venom}} and {{trait|Dark Sentry}}, so it is great for all kinds of group gameplay as well. ...ional vigor uptime, the latter is better for a little additional damage. {{trait|Bountiful Theft}} provides boonstrip, which can also be handy in some cases
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  • * {{Skill|Balanced Stance}} - a stunbreak that adds on-demand {{Tooltip|Stability}} access to the build and even mititages strike damage, although ...ing/group utility), extra damage modifiers plus it's great at countering {{Tooltip|Stealth}} but you have to give up a stunbreak for it which makes the build
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  • * {{trait|Assassin's Presence}} worth it if two other DPS in your party lack fury upt * {{trait|Brutality}} constant stability removal with quickness uptime but less DPS.
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  • ...ooltip|Vigor}}. Also provides high uptimes of {{tooltip|Resistance}} and {{tooltip|Stability}}. ...d {{tooltip|Barrier}}. Further, its tether mechanic allows it to provide {{tooltip|Alacrity}} at 1200 range, making it excellent at handling mechanics.
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  • * {{Skill|Hide in Shadows}} - defensive heal that provides {{Tooltip|Stealth}} to access the CC stealth attack {{Skill|Hook Strike}}. * {{Trait|Invigorating Precision}} - provides some sustain.
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  • ...rs {{Tooltip|Stealth}} and could help set up kills for the team with the {{Tooltip|Vulnerability}} stacking. ...nside is that it can't be used reactively for yourself - while it grants {{Tooltip|Stability}} and breaks stun for allies, it cannot be used while ''you'' are
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  • A support Firebrand build for WvW. Provides a large amount of {{tooltip|Stability}}, powerful healing, cleansing and boon support. ...useful for lower {{Skill|Mantra of Liberation}} cooldown, especially if {{Tooltip|Quickness}} is already covered
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  • ...deal with conditions better, but it's going to cost you some damage and {{Tooltip|Stability}} access. ...Trait|Merciless Hammer}} on Defense which makes the adrenaline gain from {{Trait|Loss Aversion}} less relevant.
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  • * {{Trait|Blinding Ashes}} trades damage for a bit more sustain. Better when fighting ..., but this will dramatically reduce your damage, so consider swapping to {{Trait|Burning Rage}} if doing so.
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  • ...ange. Scrapper relies a lot on tools like {{Tooltip|Superspeed}}, CC and {{Tooltip|Stealth}} to avoid taking damage while pressuring targets with {{Skill|Gren * {{Trait|Power Wrench}} makes you slightly worse against conditions but significantl
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  • ...eful bonuses like another blast finisher and extra healing on dodge from {{Trait|Evasive Arcana}}: ...y, you build energy by hitting enemies or swapping attunements thanks to {{Trait|Energized Elements}}.
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  • ...on through {{Skill|Energy Expulsion}}, {{Trait|Serene Rejuvenation}} and {{Trait|Vassals of the Empire}}. * {{Trait|Blinding Truths}}
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  • ...aling and extreme resurrecting ability. In addition, it can provide some {{tooltip|Might}} to its subgroup, or deal respectable damage if using the Hybrid DPS ...e. This makes it an excellent healer in a fractal group that already has {{tooltip|Fury}} covered by a [[Build:Firebrand_-_Quickness_Support_Condi_DPS|Firebra
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  • ...etched Time}} - swap if {{Tooltip|Alacrity}} would be more valuable than {{Tooltip|Quickness}} * {{Tooltip|Minstrel}} can be replaced by {{Tooltip|Wanderer}} or {{Tooltip|Celestial}}
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  • ...lies on Chaos trait line to improve its survival, and makes use of staff {{Tooltip|Chaos Aura}} and {{Skill|Chaos Storm}} to enhance greatly its survival. ...s Vortex}} is really helpful to apply some damage while get advantage of {{Tooltip|Alacrity}}
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  • ===Trait Variants=== ...y}} for healing can give you more energy for blocks. You should also run {{Trait|Unyielding Devotion}} if you use '''Jalis''' instead of '''Ventari'''.
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  • ...dps-boon build, it provides no {{tooltip|Fury}} by default, meaning the {{tooltip|Quickness}} support much provide 100%. Thanks to {{trait|Blood Moon}}, no pet can compete with {{tooltip|Jacaranda}} for damage. The second pet can be used for utility if desired.
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  • * {{Trait|Guard Counter}} could make the build more tanky, but losing the {{Tooltip|Immobilize}} makes it harder to burst targets. {{Tooltip|Strength}} over {{Tooltip|Defense}} also works. This is seen as less viable, but skilled players can
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  • * {{Skill|Arcane Brilliance}} extra combo finisher, if needed for {{Trait|Elemental Empowerment}} * {{Trait|Energized Elements}} if {{Trait|Elemental Empowerment}} can be maintained
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  • ...nd presses its skills off cooldown to deal high {{tooltip|Bleeding}} and {{tooltip|Poison}} damage. It is rather bursty for a condition build, so can work wel * Use {{tooltip|Warthog}} instead of {{tooltip|Lynx}} for {{tooltip|Brutal Charge}} for more CC at a small DPS loss.
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  • A support Firebrand build for WvW. Provides a large amount of {{tooltip|Stability}}, powerful healing, cleansing and boon support. ...useful for lower {{Skill|Mantra of Liberation}} cooldown, especially if {{Tooltip|Quickness}} is already covered
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  • ...oltip|Alacrity}}, plus one other boon depending on the shatter used (see {{Trait|Bountiful Disillusionment}} for more details). In this build, shatters main ...{{Skill|Distortion}}. {{Skill|Chaos Armor}}'s {{Tooltip|Protection}} and {{Tooltip|Weakness}} can also help mitigate the pressure.
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  • A support Firebrand build for WvW. Provides a large amount of {{tooltip|Stability}}, powerful healing, cleansing and boon support. * {{Trait|Stoic Demeanor}} for {{Tooltip|Resistance}}
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  • ...centered around alacrity share and boon rip. Offers permanent access to {{Tooltip|Alacrity}} and great group utility through Jalis and Mallyx. * {{Trait|Aggressive Agility}}
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  • ...{{Trait|Sunspot}} and share the {{Tooltip|Fire Aura}} for allies through {{Trait|Smothering Auras}}. ** {{skill|Transmute Fire}} for the cleanse and {{tooltip|Might}}
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  • ...on only for '''Sylvari''' players. Grasping Vines has great synergy with {{Trait|Panic Strike}} if you can move in range and use it in your burst combo. ...sure this procs, take {{Trait|Thrill of the Crime}} on Trickery for the {{Tooltip|Fury}} and {{Skill|Steal}} right before doing your burst combo. Ideally you
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  • ...useful against those that don't rely on blocking skills. Consider taking {{Trait|Brutish Seals}} on Marksmanship. * {{Tooltip|Wolf}} over {{Tooltip|River Drake}} - the Drake has higher burst potential and 2 hard hitting abi
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  • ...based Mirage open world build that focuses on {{Tooltip|Confusion}} and {{Tooltip|Torment}}. Although [[Build:Mirage_-_Condi_Mirage|staff-staff mirage]] is u ...you can change your Duelling traits to {{Trait|Blinding Dissipation}} + {{Trait|Ineptitude}} for more damage.
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  • ...ll {{tooltip|Berserker stats}} gear thanks to {{Trait|High Caliber}} and {{Trait|Hematic Focus}}. *The build greatly benefits from different condition on the target due to {{Trait|Modified Ammunition}}.
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  • {{Tooltip|Rock Gazelle}} can be replaced by: ...drops a field for {{Tooltip|Swiftness}} stacking with Blast finishers or {{Tooltip|Daze}} spamming with Leap finishers.
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  • * {{Skill|Impairing Daggers}} - viable DPS alternative with {{Trait|Panic Strike}} * {{Trait|Escapist's Fortitude}} - condi cleanse
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  • * '''Warhorn''' to provide {{tooltip|Swiftness}} in the event you don't have it from your supports ...can replace {{Skill|Outrage}}. This will provide more burst DPS through {{trait|Peak Performance}} (assuming you don't stun yourself), but will be lower DP
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  • ...with Secrets of the Obscure, you will not be able to wield a hammer. Use {{Tooltip|Rifle}} instead. * {{Tooltip|Rifle}} provides less damage, but attacks from range.
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  • * {{Tooltip|Warthog}} - condition damage, provides crowd control * {{Tooltip|Bristleback}} - best condi pet for ranged DPS
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  • ...ns by constantly hitting targets with Burst skills. Aside from permanent {{tooltip|Fury}}, this build provides no additional boons and minimal utility. You can provide {{tooltip|Might}} by swapping utility skills or bringing the '''Tactics''' traitline,
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  • ...tile-reflects on {{Tooltip|Aegis}}<!--, even recovering some of the lost {{Tooltip|Stability}} access Bladesworn used to have.--> ...osing quite a bit of {{Tooltip|Aegis}} access without Pistol which makes {{Trait|Shield Master}} weaker.-->
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  • * {{Trait|Executioner}} trades utility and better flexibility for making you better a ...ncreases you HP, you should consider playing {{Amulet|Marauder}} with this trait.
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  • ...pply 3 other conditions to a target, and no Necromancer build has better {{Tooltip|Chill}} uptime than this one. * {{Skill|Spectral Ring}} - area denial that can save your life and the {{Tooltip|Fear}} has great synergy with various traits.
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  • * {{Skill|Well of Gloom}} - bit more mobility, trait synergy and group utility in general. ...be used during burst combos or defensively for the {{Tooltip|Blind}} and {{Tooltip|Weakness}}.
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  • ...ing}} - better option against condition-heavy comps and has synergy with {{Trait|Windborne Notes}}. ...tone Spirit}} over {{Skill|Frost Spirit}} - AoE {{Tooltip|Weakness}} and {{Tooltip|Crippled}} to enemies and defensive boons to allies. Great if the enemy tea
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  • ...ich makes use of {{Trait|Eclipse}} along with {{Tooltip|Immobilize}} and {{Tooltip|Daze}} spam to bring down its prey. ...Alignment}} - the {{Tooltip|Immobilize}} could be used to set up burst, {{Tooltip|Weakness}} is good for mitigating damage, and being able to put several dif
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  • ...very self-reliant. It maintains a lot of {{Tooltip|Might}} and personal {{Tooltip|Quickness}}, and is one of the most reliable open world builds. {{Tooltip|Greatsword}} is absolutely mandatory. Never replace it.
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  • ...g your Sword set stronger by focusing more on Sword clone interrupts and {{Trait|Power Block}} synergy.--> * {{Trait|Renewing Oasis}} increases your sustain a little especially against conditi
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  • * {{Trait|Auspicious Anguish}} improves your sustain against condition builds but it' * {{Trait|Mirrored Axes}} trades {{Tooltip|Alacrity}} on Staff for higher burst damage on Axe.
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  • * {{Trait|Axe Mastery}} on '''Axe/Axe''' ** {{Skill|Balanced Stance}} gives {{Tooltip|Stability}} and makes you immune to critical hits for its duration, but is
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  • * {{Tooltip|Dagger|Offhand Dagger}} - use if you do not have Weaponmaster from Secrets * {{Tooltip|Hammer}} - much lower damage but mid-ranged.
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  • ...}} can be used to strip important boons such as {{Tooltip|Stability}} or {{Tooltip|Protection}} off targets before or during bursts. {{Skill|Cry of Frustratio ...can interrupt your enemy whilst triggering {{Trait|Power Block}} for the {{Tooltip|Weakness}} potentially ruining their entire burst.
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  • ...d mobility. Higher risk/reward option. Take {{Trait|Shining Aspects}} on {{Tooltip|Herald}}. ...it|Cleansing Channel}} helps you deal with conditions. However giving up {{Trait|Glaring Resolve}} increases the chance of getting your {{Skill|Pain Absorpt
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  • ...Scrapper roaming build made for spamming {{Skill|Mortar Shot}} with high {{Tooltip|Quickness}} uptime. ''Archival note: Quickness trait on Scrapper was removed from the game by the 2022 October 4 patch''
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  • A high damage PvP Power Reaper built around the {{Trait|Reaper's Onslaught}} trait, augmented by Spectral skills for proper Life Force management to decimate ...l Ring}} - area denial that can save your life and has nice synergy with {{Trait|Fear of Death}} (if taken).
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  • ...iability. Its ability to provide good sustained damage, very good CC and {{tooltip|Vulnerability}}, while supporting your whole squad with a variety of boons, ===Trait Variants===
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  • *** Works well with {{Trait|Enhanced Capacity Storage Unit}} *** Works well with {{Trait|Photonic Blasting Module}} to manage forge downtime
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  • ...ut button while under pressure and waiting for CDs to come back up. Take {{Trait|Conjurer}} on Fire. * {{Trait|Burning Fire}} is also a viable option in case you'd need more condition re
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  • * {{Trait|Shield Master}} lets you reflect projectiles while blocking, which is quite ...perior Rune of the Trapper}} - higher burst damage in exchange for lower {{Tooltip|Confusion}} uptime.
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  • A build designed to strip boons, provide barrier and bring rez utility with {{Trait|Transfusion}} * {{Skill|Serpent Siphon}} - {{Tooltip|Barrier}}
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  • ...oid it in general. But this skill also grants {{Tooltip|Resolution}} and {{Tooltip|Aegis}} that are effectively defending yourself, and can also enable to sto ...arby enemies while giving you a chance to gain {{Tooltip|Protection}} or {{Tooltip|Regeneration}} whens struck are of great help.
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  • ...anent {{tooltip|Alacrity}}, permanent {{tooltip|Fury}} and ~20 stacks of {{tooltip|Might}}. ...it must maintain high health and {{tooltip|Aegis}} uptime on itself for {{trait|Unscathed Contender}}. This makes Alacrity Willbender is a rather niche pic
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  • * You could consider taking {{Trait|Prismatic Converter}} if you're having trouble dealing with conditions, but ...and your sustain's going to be a bit weaker due to the loss of frequent {{Tooltip|Blind}} and barrier procs:
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  • ...nditions that'd get in the way of doing damage like {{Tooltip|Blind}} or {{Tooltip|Weakness}} and could even act as a low-CD ranged snare. ...ill|"You Are All Weaklings!"}} - low CD stun break with extra damage and {{Tooltip|Weakness}} application to shut down burst attempts.
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  • ...sidered (especially when roaming in a group) as this is quite a strong rez trait, and giving up a bit of cleansing for it shouldn't be a problem on this bui ...efrain}} while blocking an attack procs {{Trait|Duelist's Reversal}} and {{Trait|Psychic Riposte}}, applying boons and generating '''3 Blades'''.
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  • Tempest provides high amounts of might provided with {{Trait|Pyromancer's Puissance}}, {{Skill|Fire Shield}} and {{Skill|Transmute Fire} * {{Trait|Elemental Bastion}}
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  • ...ers more sustain/CC by adding a frequent source of {{Tooltip|Blind}} and {{Tooltip|Daze}} procs to the build. ...available you're free to use it for boosting your auto attack spam with {{Tooltip|Quickness}} if you feel like it's worth it.
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  • ...intain endurance for dodges and getting the critical chance increase for {{Trait|Brutal Momentum}}. * {{Trait|Glaring Resolve}} reduces the chance of getting your {{Skill|Rite of the Gr
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  • * {{Skill|Shadow Refuge}} - great sustain tool that adds another {{Tooltip|Stealth}} access to the build. Lets you reset fights or heal yourself back ...ets in place for burst combos while applying {{Tooltip|Poison}} stacks via trait synergy.
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  • ...mbination with {{Trait|Maleficent Seven}}, {{Trait|Bountiful Theft}} and {{Trait|Thrill of the Crime}} to have many boons applied (mostly) permanently. This * Replacing some {{Tooltip|Marauder}} pieces with Berserker for a higher risk/reward playstyle is also
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  • ...stronger defensive or more frequent access to a stun break. The Signet's {{Tooltip|Blind}} could also be used proactively to avoid incoming attacks. ...}} - more tanky option, sacrifices some condition damage but retains the {{Tooltip|Burn}} duration and adds a very useful aura proc on low CD.
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  • ...Note that the evade frame's cancelled by weapon swapping in which case the trait won't go off. ...a defensive side to it (breaks stun, cleanses conditions via WK, and the {{Tooltip|Superspeed}} is great for disengaging).
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  • ...f Antitoxin}} - helps a bit in condition matchups, has good synergy with {{Trait|Brawler's Recovery}}. ...defensive and offensive skill in the build as it blocks, evades, grants {{Tooltip|Stability}}, and performs an unblockable AoE CC attack when triggered.
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  • {{Tooltip|Siege Turtle}} can be repalced by: * {{Tooltip|Sky-Chak Striker}} - great damage and some CC.
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  • * {{Skill|Spectral Ring}} - area denial that can save your life and the {{Tooltip|Fear}} has great synergy with various traits. * {{Skill|"Suffer!"}} - condition cleansing and frequent AoE {{Tooltip|Chill}} application.
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  • ...thanks to {{Trait|Fervent Force}}, and gain a bit of quickness thanks to {{Trait|Enhancing Impact}}. Because of that, this build requires a very active play * {{Trait|Farsighted}} - 5% more damage when the extra CC is not needed.
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  • ...ng you to lock people out of important CDs like healing skills while the {{Tooltip|Weakness}} improves your survivability by decreasing the damage they deal t ...de survivability for higher burst damage, replace {{Tooltip|Chaos}} with {{Tooltip|Dueling}}:
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  • ...nd gank targets. This version of Power Mesmer was built around the trait {{Trait|Vicious Expression}} for maximum burst damage and boon removal. ...ireworks}} - higher burst potential but lower consistency due to reduced {{Tooltip|Fury}} uptime.
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  • ...ll overall, albeit on a higher CD. It can also negate more attacks, even {{Tooltip|Unblockable}} attacks. Arcane Shield allows you to stay on the offensive in ...Skill|Armor of Earth}} over {{Skill|Arcane Shield}} - offers much needed {{Tooltip|Stability}} and Barrier instead of a block. Allows you to stay offensive wh
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  • ...Earth}} - good personal defense with a nice active. Note: Be mindful of {{Trait|Written in Stone}}'s 25s internal cooldown. ...|Transmute Frost}} synergy if taking offhand Dagger. Note: Be mindful of {{Trait|Written in Stone}}'s 25s internal cooldown.-->
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  • A build designed to strip boons and provide barrier while applying {{Tooltip|Alacrity}}. * {{Skill|Desiccate}} provides {{Tooltip|Might}} and {{Tooltip|Fury}}
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  • ...enzy}} - a versatile skill which heals and restores some endurance through trait synergy, breaks stun, and even adds some extra burst. ...of Mercy}} or just denying rez attempt in general even if the enemy has {{Tooltip|Stability}} by knocking the downed enemy away from them.
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  • A Condition {{Tooltip|Druid}} build for open world. This build features very high evasion, great * {{Tooltip|Axe|Mainhand Axe}} - higher burst + ranged, replaces {{Tooltip|Dagger}}; use this if you do not have weaponmaster.
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  • ** The {{Tooltip|Blind}} from Gaze can be used to avoid powerful attacks without wasting dod ** If you're {{Tooltip|Blind}}ed while channeling {{Skill|Chaotic Release}} you can use {{Skill|Ga
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  • A Power Shatter Virtuoso build for WvW roaming that takes {{Tooltip|Inspiration}} for extra sustain. This take on the classic Shatter Mesmer ar ...and defensively, and the active itself gives you {{Skill|Distortion}} via trait synergy. It's not as good under pressure as Blade Renewal though, because i
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  • Condi Druid is a bleed-focussed build that spams AoE {{tooltip|Immobilize}}. As a Druid, it provides a small amount of healing to its subg ...ch''' for players that don't own Secrets of the Obscure. Be sure to take {{trait|Light on your Feet}} in this case.
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  • Tempest provides high amounts of might provided with {{Trait|Pyromancer's Puissance}}, {{Skill|Fire Shield}} and {{Skill|Transmute Fire} * '''Dagger/Dagger''' more healing, less cleanse and {{Tooltip|Might}} - see [[Build:Tempest_-_D/D_Aurashare]]
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  • A utility build with high boon rip, {{Tooltip|Poison}} and {{Tooltip|Torment}} application intended to be played in a group with other condition * Swap '''Spite''' to '''Blood''' to get access to {{Trait|Transfusion}} at the cost of some boon rip
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  • * {{Trait|Demonic Resistance}} can be taken for a more tanky option. Every Grandmaster tier trait is viable depending on the situation:
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  • ...f Geomancy}} - AoE damage proc that could be used to instantly apply the {{Tooltip|Poison}} from the Doom sigil the same time this sigil strike an enemy, but ...itoxin}} - way better cleansing, strong synergy with various traits like {{Trait|Smothering Auras}} or even {{Skill|Soothing Water}} if you chose that heal.
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  • * {{Skill|Signet of the Ether}} - provides more {{Tooltip|Alacrity}}/{{Tooltip|Quickness}} but loses '''On Heal''' effect synergy * {{Trait|Restorative Mantras}}
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  • * {{Trait|Corrupting Vines}} makes you better at fighting boon-based bunker builds if Although the build doesn't really make use of the {{Tooltip|Poison}} procs on CC offered by Demon Queen, it's still quite a strong reli
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  • * {{Trait|Shield Master}} is great against projectile users. ...f Antitoxin}} - helps a bit in condition matchups, has good synergy with {{Trait|Brawler's Recovery}}.
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  • ...rait|Unscathed Contender}} and want to squeeze out a bit more sustain or {{Tooltip|Resolution}} from the build. <!--'''Note:''' if you're F2P then {{Tooltip|Marauder}} stats won't show up as an option on stat-selectible gear, but yo
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  • Tempest provides high amounts of might provided with {{Trait|Pyromancer's Puissance}}, {{Skill|Fire Shield}} and {{Skill|Transmute Fire} * {{Skill|Signet of Earth}} single target {{Tooltip|Immobilize}}, good for small group play
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  • * {{Trait|Shrouded Removal}} makes your minions a bit more squishy but improves your ** It procs {{Skill|Enfeebling Blood}} which is a great way to apply AoE {{Tooltip|Weakness}} to melee enemies even while you're stunned, mitigating their dam
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  • A utility build with high boon rip, {{Tooltip|Poison}} and {{Tooltip|Torment}} application intended to be played in a group with other condition * Swap '''Spite''' to '''Blood''' to get access to {{Trait|Transfusion}} at the cost of some boon rip
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  • * {{Trait|Demonic Resistance}} can be taken for a more tanky option. Every Grandmaster tier trait is viable depending on the situation:
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  • ...of this rather obnoxious 1v1 focused PvP Daredevil build is simple: use {{Trait|Bounding Dodger}} in {{Skill|Black Powder}} for stealth, follow up {{Skill| ...into an instant interrupt. The CD reduction on Stealing also helps with {{Tooltip|Vigor}} uptime which is crucial to the build.
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  • ...uild that applies lots of {{Tooltip|Burning}}, {{Tooltip|Confusion}} and {{Tooltip|Bleeding}}. It is very easy to play, especially since the mech will tank mo ...ier Signet}} is great because it also heals your mech and is improved by {{Trait|Mech Core: J-Drive}}. Other alternatives can be considered:
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  • ...his trait has synergy with {{Trait|Shattered Concentration}} as removing {{Tooltip|Stability}} with shatters makes enemies more vulnerable to interrupts. * {{Trait|Medic's Feedback}} lowers your personal survivability but adds a lot of rez
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  • ...that deals damage through {{Tooltip|Torment}}, {{Tooltip|Bleeding}}, and {{Tooltip|Burning}}. This build has access to barriers to absorb damage, passive defense from {{Trait|Blood as Sand}}, can remove boons from enemies with {{Skill|Devouring Darkn
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  • ...rst and sustained healing as well as the utility of Jalis in the form of {{Tooltip|Stability}} and {{Skill|Rite of the Great Dwarf}} * {{Trait|Cleansing Channel}}
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  • * {{Skill|Desiccate}} - boonstrip and {{Tooltip|Might}} * {{Trait|Blood Bank}} - can be coupled with {{Rune|Superior Rune of Vampirism}} for
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  • In fractals, this build can also provide {{Tooltip|Might}} with {{Skill|Heroic Command}}. ===Trait Variants===
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  • ...n allies to provide boons and conditions for {{Trait|Premeditation}} and {{Trait|Exposed Weakness}}. ===Trait Variants===
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  • ...of Renewal}} cast as well as access to ranged {{Tooltip|Resistance}} and {{Tooltip|Protection}} from {{Skill|Deploy Jade Sphere (Earth)}} for powerful ranged ...nd a knockback for downed enemies, as well as an extra leap finisher for {{trait|Elemental Epitome}}.
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  • ...inflict massive damage. The build makes frequent use of short bursts of {{Tooltip|Stealth}}, has good mobility, and is very fast paced. * You can replace either weapon with {{tooltip|Staff}} for more AoE damage if you have unlocked Weaponmaster Training with
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  • ...on as it has aura synergy, CC, invulnerability, block, even damage. Take {{Trait|Conjurer}} on Fire. ...stronger defensive or more frequent access to a stun break. The Signet's {{Tooltip|Blind}} could also be used proactively to avoid incoming attacks.
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  • ...DPS, with great access to spike damage, ground AoE, ranged pressure and {{Tooltip|Alacrity}}. * {{Trait|Tyrant's Momentum}} - for Radiance variant
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  • ...m!"}}'s synergy with Beastmode to pump out massive burst damage and deny {{Tooltip|Stealth}} access for enemies. ...a defensive choice that's useful in any situation but especially good vs {{Tooltip|Immobilize}}.
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  • '''''Archival note:''' {{Trait|Signets of Suffering}} rework killed the build'' {{Trait|Fear of Death}} - better resource management, longer CCs.
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  • ...ty}}. This large bleeding output also generates lots of Blades thanks to {{Trait|Bloodsong}} which allows you to use Bladesongs essentially off-cooldown. Th * {{Trait|Persistence of Memory}} - Boon generation when solo.
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  • * {{trait|Notoriety}} selfish stat boost, can be worth it if you party has only two D * {{trait|Brutality}} constant stability removal with quickness uptime but less DPS.
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  • * {{Trait|Burst Mastery}} on '''Hammer''' ** {{Skill|Balanced Stance}} gives {{Tooltip|Stability}} and makes you immune to critical hits for its duration, but is
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  • ...through CC and mitigate their damage via {{Tooltip|Weakness}} spam from {{Trait|Lightning Rod}} while also dishing out respectable damage. Direct support h ...c Aura for projectile reflection, an invulnerability and 2 CC skills for {{Trait|Lightning Rod}} synergy.
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  • ...tive and get lots of boons, including permanent 25 {{Tooltip|Might}} and {{Tooltip|Fury}}, and then consume that malice to fire a powerful sniper shot {{Skill * {{Trait|Invigorating Precision}} - little bit of sustain at the cost of damage, not
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  • ...ltip|Protection}} and some {{Tooltip|Stability}}. It has great uptime of {{Tooltip|Might}} for self and allies, and good supportive options. It is very easy t * {{Tooltip|Dagger|Mainhand Dagger}} - higher base damage and more AoE than {{Tooltip|Scepter}}, but locked to melee range and harder to use.
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  • ...mage is a bit mediocre on Cele builds. Might want to consider picking up {{Trait|Warrior's Sprint}} on Discipline to make it harder for enemies to shut down * {{Trait|Defy Pain}} turns {{Skill|Signet of Rage}} into a great defensive skill by
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  • ...defensive utility or more frequent access to a stun break. The Signet's {{Tooltip|Blind}} however should not be underestimated, as it could help you avoid im * {{Trait|Arcane Restoration}} trades {{Tooltip|Vigor}} uptime for more healing.
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  • ...ble of providing permanent {{tooltip|Alacrity}}, {{tooltip|Fury}} and 25 {{tooltip|Might}} in addition to a variety of defensive boons and barrier. ...ng it free to be used to counter mechanics with {{tooltip|Aegis}} and/or {{tooltip|Stability}}.
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  • * {{Trait|Sympathetic Visage}} adds more cleansing to the build at the expense of gro ...ating the signet itself also grants 1 second of {{Skill|Distortion}} via {{Trait|Blurred Inscriptions}}.
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  • ...e, on Water for support, healing and {{Tooltip|Knockback}}, on Air for a {{Tooltip|Stun}}, or on Earth for defense. ;Trait Variants
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  • * {{Tooltip|Sword}} - more evades, but melee-only; replaces {{Tooltip|Scepter}} ...agger|Mainhand Dagger}} - very good cleave DPS, but melee-only; replaces {{Tooltip|Scepter}}
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  • ...l at killing adds and trash mobs. In addition, Tempest provides a lot of {{tooltip|Vulnerability}}, deals excellent burst damage on large hitboxes, and provid ===Trait Variants===
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  • * {{trait|Brutality}} constant stability removal with quickness uptime but less DPS. * {{Trait|Core Value}} offers more group utility, but less movement speed.
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  • ...nditions that'd get in the way of doing damage like {{Tooltip|Blind}} or {{Tooltip|Weakness}} and could even act as a low-CD ranged snare. ...ill|"You Are All Weaklings!"}} - low CD stun break with extra damage and {{Tooltip|Weakness}} application to shut down burst attempts.
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  • ...}, but obviously stealth is better for disengaging and SM can get rid of {{Tooltip|Revealed}} too. * Because of {{Trait|Practiced Tolerance}} Berserker armor is somewhat better than {{Valkyrie}},
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  • * {{trait|Awaken the Pain}} slightly higher DPS * {{trait|Nourishing Ashes}} if Life Force generation is an issue
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  • ...omps along with another dedicated support. The combination of dagger and {{Trait|Overflowing Thirst}} grants this build nearly unlimited Life Force. * {{Skill|Well of Darkness}} - the pulsing {{Tooltip|Blind}} and {{Tooltip|Chill}} takes pressure off your team. Currently the most popular choice.
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  • ...ge with {{Skill|Grenade Kit}} to get kills while having a high uptime of {{Tooltip|Superspeed}} to kite and chase enemies. Survivability is on the lower end, * {{Skill|Sneak Gyro}} - while the {{Tooltip|Stealth}} duration on this is extremely low, currently we recommend it beca
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  • * {{Trait|Cleansing Channel}} * Make sure to be under 10 energy when swapping legends to activate {{Trait|Charged Mists}}
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  • * A second '''Staff''' instead of '''Sword/Focus''' provides better {{Tooltip|Alacrity}} * {{Trait|Medic's Feedback}}
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  • * {{Trait|Eternal Armory}} - better in mobile zergs * {{Trait|Pure of Voice}} - extreme condition cleanse
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  • ...mostly taken with a {{Relic|Relic of Speed}} for improved mobility. The {{Tooltip|Swiftness}} sources in the build however are scarce and with long CDs which ...ra condition removal and damage mitigation through {{Tooltip|Blind}} and {{Tooltip|Weakness}}.
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  • ...ge to its many CC skills while also mitigating direct damage through the {{Tooltip|Weakness}} LR applies. Here the best defense is a good offense. While the l ...sive weapon skills on Earth and Air in case of an emergency, or proccing {{Trait|Elements of Rage}}.
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  • * {{Tooltip|Sword|Mainhand Sword}} - Lower DPS, melee. Strong defensive utility via {{S * {{Tooltip|Sword|Offhand Sword}} - Can replace {{Tooltip|Greatsword}} or {{Tooltip|Focus}} for higher DPS + a block at the cost of CC.
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  • A utility build with high boon rip and {{Tooltip|Chill}}/{{Tooltip|Vulnerability}} application intended to be played in a group with other con * {{Trait|Chilling Darkness}}
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  • A Condition Necromancer PvP build with a big focus on {{Tooltip|Fear}} chains, made to teamfight. Usable by F2P players as well. ...ng {{Tooltip|Stability}} and {{Tooltip|Might}} into {{Tooltip|Fear}} and {{Tooltip|Weakness}} for instance could save you.
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  • * {{Trait|Strength of Stone}} offers higher damage at the expense of some sustain. ...eful bonuses like another blast finisher and extra healing on dodge from {{Trait|Evasive Arcana}}:
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  • A hybrid Willbender build for PvP, augmenting its strike damage with rapid {{Tooltip|Burning}} stacking that becomes more effective with a higher number of targ ...and {{Sigil|Doom}} - these add cover conditions to the build to make the {{Tooltip|Burning}} a bit harder to cleanse. Could be used together for maximum effec
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  • ..., and 24~ {{Tooltip|Might}}, with 0 boon duration, thanks to the Illusions trait line. ...} from {{Trait|Seize the Moment}} or permanent {{Tooltip|Alacrity}} from {{Trait|Stretched Time}} by making little changes.
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  • A utility build with high boon rip and {{Tooltip|Chill}}/{{Tooltip|Vulnerability}} application intended to be played in a group with other con * {{Trait|Chilling Darkness}}
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  • * {{Trait|Berserker's Power}} is also a viable option, trading sustain for burst dama ...tance}}, this is especially great at countering {{Tooltip|Weakness}} and {{Tooltip|Blind}}. Consider dodging before using important skills if you expect one o
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  • * {{Trait|Superior Elements}} inconsistent damage increase but reduced survivability * {{Trait|Elemental Surge}} ferocity boost and strong immobilize on Earth Attunement
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  • * {{tooltip|Fanged Iboga}} is 200 less DPS than {{tooltip|Tiger}}, but brings a little extra CC. * {{tooltip|Carrion Devourer}} is taken as it allows for burst damage on petswap to ope
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  • * {{Trait|Bolstered Elements}} - more barrier but less damage. * {{Trait|Elements of Rage}} - sacrifices defense for a large damage increase.
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  • *{{Trait|Burning Fire}} is also a viable option in case you'd need more condition re ...antees permanent {{Tooltip|Vigor}} uptime at the expense of healing, but {{Trait|Invigorating Strikes}} already provides a high uptime of this boon.
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  • ...g Virtues, Willbender has the advantage that it can more easily maintain {{tooltip|Aegis}} than Dragonhunter and core Guardian thanks to {{skill|Crashing Cour ...of {{skill|Sword of Justice}} (or {{Skill|Whirling Light}} if using) for {{tooltip|Aegis}} uptime.
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  • * {{Skill|Elixir U}} - great skill against CC in general and the {{Tooltip|Quickness}} can be used to enhance your burst. ...even some potential {{Tooltip|Protection}} synergy. Consider picking up {{Trait|Experimental Turrets}} on Inventions when playing with this skill.
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  • ...the difficulty it brings very high sustained damage, very good CC, high {{tooltip|Vulnerability}}, and multiple supportive auras including {{Skill|Breakrazor ===Trait Variants===
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  • * {{Trait|Explosive Temper}} offers more damage at the expense of sustain. ...better for burst damage, but not necessarily for sustain as the CC from {{Trait|Flashbang}} often ends up cancelling out more damage than what Big Boomer c
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  • * {{Trait|Great Fortitude}} if capped on {{Tooltip|Might}} * {{Trait|Savage Instinct}}
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  • This is a build focused on {{tooltip|Burning}} and offers good damage with a simple rotation. Being fully ranged * Thanks to {{trait|Written in Stone}}, {{skill|Signet of Earth}} provides 180 toughness while
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  • ...eflexes}} - if you're running a more defensive version of the build with {{Trait|Wilderness Knowledge}} this is an excellent short CD stun break with useful ...y longer CD than Flame Trap and worse condition diversity, but it offers {{Trait|Predator's Cunning}} synergy for extra healing.
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  • ...ng build created to kill targets with ambush attacks, spamming them with {{Tooltip|Daze}} and various conditions. Dagger Mirage is made possible by Secrets of ...Thievery}} - helpful skill against conditions that could also get rid of {{Tooltip|Stability}} on targets, opening them up for interrupts.
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  • This build provides 100% {{tooltip|Quickness}} uptime on a closely stacked group while having strong personal * Scepter can be used if a ranged option is necessary. Note that {{tooltip|Fury}} uptime will suffer without Sword or Axe.
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  • ...ety of boons/auras to the mix. FA Catas aim to kite their opponents with {{Tooltip|Superspeed}} and CC spam while keeping them pressured with ranged attacks. ...stronger defensive or more frequent access to a stun break. The Signet's {{Tooltip|Blind}} could also be used proactively to avoid incoming attacks.
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  • ...}, {{Tooltip|Stability}}, {{Tooltip|Aegis}}, {{Tooltip|Protection}}, and {{Tooltip|Vigor}}. It works very well both in groups and solo play and is one of the ...ied as an optional weapon over Axe. It provides higher healing but lacks {{Tooltip|Fury}} and CC.
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  • ...g better range and more condition removal. <!--With this variant pick up {{Trait|Soul Marks}} on Soul Reaping.--> ...ic works much better with the {{Tooltip|Soul Reaping}} variant which has {{Trait|Speed of Shadows}}.
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  • * {{Trait|Mech Arms: Jade Cannons}} is an equally viable option which turns your mech ...}} is enough to proc {{Trait|Mech Frame: Channeling Conduits}} on CD for {{Tooltip|Alacrity}}.
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  • ...h each hit on an enemy (and 2 by swapping attunements if you are running {{Trait|Energized Elements}}), but energy cannot be generated while a jade sphere i ...cc'ed allowing for instant combos or to grant {{Tooltip|Protection}} or {{Tooltip|Resolution}} to defend against bursts.
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  • * {{Trait|Blood Bond}} if not using daggers * {{Skill|Deathly Swarm}} - for {{Tooltip|Immobilize}}
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  • * Take {{Trait|Hidden Thief}} on Shadow Arts as you're not going to be using any Deception * Take {{Trait|Trickster}} on Trickery for reduced recharge on Tricks and some additional
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  • It makes use of the buffed {{Tooltip|Arms}} trait line with the November 28th update. ...ke. Note that {{Skill|Signet of Rage}} will negate any direct damage via {{Trait|Lesser Endure Pain}} while also increasing your spike damage. Prepare the u
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  • ...or a condition build, and focuses on rapid strikes to build up stacks of {{tooltip|Burning}}. It has easier access to mobility and CC than other guardian spec ** '''Sword''' offers some group {{tooltip|Fury}} and a teleport, '''Greatsword''' offers a leap and pulls.
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  • * {{Skill|Deathly Swarm}} - for {{Tooltip|Immobilize}} ...ely after placing both wells enter {{skill|Reaper's Shroud}} to activate {{trait|Death Perception}} and remain in shroud for the duration of the wells
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  • ...stronger defensive or more frequent access to a stun break. The Signet's {{Tooltip|Blind}} could also be used proactively to avoid incoming attacks. ...itions which is something the build can struggle against. Take the trait {{Trait|Conjurer}} on Fire.
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  • A power Herald build that provides permanent {{Tooltip|Quickness}}. It can also provide other utilities such as {{Tooltip|Stability}} or damage reduction.
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  • * {{Tooltip|Siamoth}} over Boar - it's similar to Boar but offers better survivability. * {{Tooltip|Krytan Drakehound}} over Boar - better mobility and CC, worse Beastmode dam
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  • ...having the right gear. In addition this build is very dependent on high {{tooltip|Regeneration}} uptime, which you are unable to reliably apply to yourself, ...ome benefit out of {{Trait|Master of Fragmentation}} (and don't need the {{tooltip|Might}}) you could make the switch.
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  • ...ter'' instead of ''Axe'', and Sword/Sword instead of Pistol/Pistol. Take {{Trait|Righteous Instincts}} on Radiance as this is a bit more Power-oriented setu ...you longer burst windows on your F1, but it's going to cost all of your {{Tooltip|Alacrity}} so you'll pay the price with longer CDs.
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  • ...ip|Regeneration}} (optional), high {{Tooltip|Protection}}, and around 23 {{Tooltip|Might}} to its subgroup. It also provides {{Skill|Facet of Nature}}, increa ...o provide other utilities depending on the second Legend chosen, such as {{Tooltip|Stability}} or damage reduction, though this a more significant damage loss
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  • * {{Trait|Cleansing Channel}} * Make sure to be under 10 energy when swapping legends to activate {{Trait|Charged Mists}}
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  • ...hare, group support and direct damage. Offers permanent access to 10-man {{Tooltip|Alacrity}} and great group utility through Jalis and Mallyx while still ret * {{trait|Bold Reversal}} if not running short bow.
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  • ...satility, and provides 50% {{tooltip|Fury}} to its subgroup and a little {{Tooltip|Alacrity}} to itself. ===Trait Variants===
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  • ...ane Brilliance}} is a blast finisher, which may be useful in fractals as {{tooltip|Might}} can run low if your group is running without a healer. ===Trait Variants===
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  • ...|Test of Faith}}.<!-- while surviving by avoiding damage through blocks, {{Tooltip|Stealth}} and evasion.--> * {{Trait|Soaring Devastation}} improves your mobility which allows you to drop {{Run
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  • * '''Sword/Shield''' {{to}} '''Staff''' more {{Tooltip|Chaos Aura}} ...d''' {{to}} '''Greatsword''' more phantasms for {{Tooltip|Quickness}} or {{Tooltip|Alacrity}}
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  • ...or the toolbelt skill, {{Skill|Surprise Shot}} is an instant trigger for {{Trait|Static Discharge}} and improves your burst damage. Has great synergy with t ...ile Photon Forge is cooling down, great AoE spam with decent range. Take {{Trait|Grenadier}} on Explosives.
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  • ...tning field on {{skill|Thunderclap}} will also result in some occasional {{tooltip|Swiftness}} for your subgroup. ...h Arms: High-Impact Drivers}}, and you would generate a decent amount of {{tooltip|Might}} for doing so.
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  • ...ealing and mitigation of all condition pressure. Provides the invaluable {{tooltip|Superspeed}} buff nearly constantly. * {{Skill|Utility Goggles}} for an AoE {{tooltip|Revealed}} from its toolbelt skill ({{Skill|Detection Pulse}}), swap back b
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  • ...as some {{tooltip|Might}}, {{tooltip|Fury}}, {{tooltip|Resolution}} and {{tooltip|Protection}} for your group. The combination of {{trait|Elemental Empowerment}} and {{skill|Rocky Loop}} more durable than other el
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  • ...and offensive purposes, as CC skills do high damage while also applying {{Tooltip|Weakness}}. In this case the best defense is a good offense, as the goal of * {{Skill|Stone Resonance}} - {{Tooltip|Stability}} and general sustain.
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  • A condition based core Necromancer build for WvW roaming centered around {{Tooltip|Fear}} chains. ...boon removal, post-nerf this is mostly a tech-option against builds with {{Tooltip|Stability}} spam. You're not guaranteed to hit the right boon but it's your
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  • ...l at killing adds and trash mobs. In addition, Tempest provides a lot of {{tooltip|Vulnerability}}, deals excellent burst damage on large hitboxes, and provid * {{Trait|Aeromancer's Training}} if you aren't hitting defiance bars consistently.
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  • * {{Trait|Permeating Wrath}} trades defensive utility for more burn damage * Use {{Tooltip|Berserker stats}} if you find you need more offensive stats and to maintain
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  • * {{Trait|Guard Counter}} makes the build even more tanky but gives up {{Tooltip|Immobilize}} which is a valuable combo piece that could set up CC chains or ...defensive and offensive skills in the build as it blocks, evades, grants {{Tooltip|Stability}}, and performs an unblockable AoE CC attack when triggered.
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  • * {{Skill|Viper's Nest}} - slightly worse than Flame Trap overall but has {{Trait|Predator's Cunning}} synergy. * {{Tooltip|Siamoth}} over {{Tooltip|Alpine Wolf}} - they both have {{Skill|Unflinching Fortitude}} and a CC, bu
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  • ...y durable against direct damage thanks to {{Tooltip|Earth}} and the high {{Trait|Stone Heart}} uptime, but condition matchups can take some practice. * {{Trait|Master's Fortitude}} is also a viable option, adding more passive survivabi
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  • ...ensive boons including {{Tooltip|Stability}}, {{Tooltip|Protection}} and {{Tooltip|Aegis}} plus the AoE cleansing. ** When you kill an opponent {{Trait|Renewed Justice}} recharges your F1 back, so always use this skill when an
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  • ...}} provides sustain on legend swap, effects improves per target hit with {{Tooltip|Weakness}} on {{skill|Legendary Dwarf Stance}} while {{skill|Legendary Cent #{{trait|Versed in Stone}} greatly improves survivability for the user and the team,
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  • ...uilding Life Force even out of combat. Also has synergy with traits like {{Trait|Desert Empowerment}}. * {{Skill|Sand Swell}} - vertical mobility, trait synergy.
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  • * {{Skill|Debilitating Arc}} - for {{Tooltip|Immobilize}} * {{Skill|Signet of Agility}} - for {{Tooltip|Immobilize}}
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  • ...so it prefers long-phased, stationary encounters. It provides very high {{tooltip|Vulnerability}} uptime, and Elixirs offer decent self-buffing options too. ...thly Swarm}} in the rotation (this is a smaller DPS loss than swapping the trait). This allows you to keep {{skill|Deathly Swarm}} as a backup in case extra
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  • ...ifle Deadeyes or Longbow Dragonhunters. It's also a combo field for more {{Tooltip|Chaos Aura}} access and could even be used as a mobility/anti-condition too ...ill|Mantra of Concentration}} - another stun break and extra healing via {{Trait|Restorative Mantras}}.
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  • * {{Skill|Debilitating Arc}} - for {{Tooltip|Immobilize}} * {{Skill|Signet of Agility}} - for {{Tooltip|Immobilize}}
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  • ...it's easy to do 'well' whether solo or while filling a group's need for {{tooltip|Alacrity}} in either dps or support with minimal tweaks in one set of gear. ...d be taken for more damage if you don't need to provide all 25 stacks of {{tooltip|Might}} to your subgroup.
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  • ...for the team including {{Tooltip|Stability}}, {{Tooltip|Protection}} and {{Tooltip|Aegis}}. The build also has plenty of group cleansing and raw healing, not ...-friendly option with increased sustain/support but lower mobility. Take {{Trait|Invigorated Bulwark}} on '''Honor'''. Mace is also the preferred weapon of
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  • An oldschool, core version of the {{Trait|Fresh Air}} PvP archetype. Its role is to roam the map and +1 fights, quick ...st some stripped down version of an elite spec build - being able to run {{Tooltip|Fire}} for extra damage and cleansing makes it quite strong in its own righ
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  • This build focuses on landing {{Tooltip|Immobilize}} during your group's spike and excels in coordinated group play * {{Trait|Strider's Defense}} if you find yourself lacking {{Tooltip|Quickness}} uptime
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  • ...one of the easiest builds to play in the game, which features permanent {{Tooltip|Stability}} granting near immunity to CC passively ...attack after each dodge roll. If you are uncomfortable with dodging, this trait line is not recommended.
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  • * {{Tooltip|Minstrel}} can be replaced by {{Tooltip|Wanderer}} or {{Tooltip|Celestial}} ...imal impact on this builds performance, but concentration is helpful for {{Tooltip|Alacrity}} uptime
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  • This build focuses on landing {{Tooltip|Immobilize}} during your group's spike and excels in coordinated group play * {{Trait|Strider's Defense}} if you find yourself lacking {{Tooltip|Quickness}} uptime
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  • ...roup scenarios where it can make full use of {{Trait|Mending Might}} and {{Trait|Vigorous Shouts}}. ...ies to recover 40 endurance and heal via {{Trait|Might Makes Right}} and {{Trait|Mending Might}}.
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  • A versatile Vindicator roaming build for WvW that can be played either with {{Tooltip|Celestial}} for high sustain and medium damage, or as a Power build with hi * {{Trait|Song of the Mists}} improves {{Tooltip|Quickness}} uptime.
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  • ...d}} provides an abundance of blades that offer great utility. For condi, {{trait|Jagged Mind}} is especially useful as it provides significant healing, whic ...nd {{tooltip|Vigor}} all in one skill. Your mech also pulses Barrier and {{tooltip|Alacrity}} around it on a regular interval. By setting the F3 and/or F2 on
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  • ...leansing plus some aura and boon sharing. It even has access to some AoE {{Tooltip|Stability}} sharing, which makes Staff unique amongst Elementalist builds. ...ing. Semi-popular when playing with {{Trait|Invigorating Torrents}} and {{Trait|Cleansing Water}}.
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  • Built around the toolbelt synergy of Tools and damage procs of {{Tooltip|Explosives}}, this WvW Holosmith roaming build is capable of doing massive ...or the toolbelt skill, {{Skill|Surprise Shot}} is an instant trigger for {{Trait|Static Discharge}} and improves your burst damage. Has great synergy with t
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  • * {{Skill|Phantasmal Defender}} - phantasm that {{Tooltip|Taunt|Taunts}}, but it has a really long cooldown and bad damage. ...you are not using a greatsword, replace {{Trait|Bountiful Blades}} with {{Trait|Empowered Illusions}}.
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  • ...Dodger}} combo with {{Trait|Shadow's Rejuvenation}} synergy for frequent {{Tooltip|Stealth}} access. * {{Trait|Escapist's Fortitude}} - this trait is great for dealing with condition pressure, but kind of forces you to run
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  • * {{Food|Bowl of Orrian Truffle and Meat Stew}} - defensive option with {{Trait|Explosive Entrance}} synergy due to more frequent dodging. ...l for heat management is dodge rolling, which vents 15 heat per roll via {{Trait|Thermal Release Valve}} and does some moderate AoE damage.-->
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  • * {{Trait|Vassals of the Empire}} gives up damage to make the build more tanky and ad * {{Relic|Relic of Evasion}} - more dodges for self-defense and trait synergies.
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  • ...ld designed to strip boons and lay down high spike damage while applying {{Tooltip|Alacrity}}. * {{trait|Awaken the Pain}} slightly higher DPS
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  • ...lyst take on S/F Fresh Air builds for WvW Roaming. This iteration of the {{Trait|Fresh Air}} archetype offers high damage/mobility and lots of boon variety ...and removes some combo tools from the build. Use either a backpiece with {{Tooltip|Diviner}} stats or a couple of infusions with Concentration until you reach
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  • * {{Tooltip|Rifle}} - range * {{Tooltip|Hammer}} - similar damage, defense, and cc to {{Tooltip|Sword}}/{{Tooltip|Shield}} with slightly more mobility. Requires access to [https://wiki.guil
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  • This is a build focuses on {{tooltip|Burning}} and has rather high power damage for a condi build, that increase ...stacks of {{tooltip|Might}}, ~70% {{tooltip|Protection}} uptime and high {{tooltip|Fury}} uptime by extending it on allies via {{skill|Heat Sync}} and {{skill
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  • ...stronger defensive or more frequent access to a stun break. The Signet's {{Tooltip|Blind}} could also be used proactively to avoid incoming attacks. ...weaker than Isgarren and Fireworks, but the extra healing reduction and {{Tooltip|Poison}} procs could make you better at killing other high sustain Cele bui
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  • * {{Trait|Demonic Resistance}} can be taken for a more sustain. ...of the Orrian Truffle food, but the constant healing ensures effortless {{Trait|Unyielding Devotion}} uptime.
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  • ...to give up some cleansing for a stun break and extra burst potential via {{Tooltip|Quickness}}. * {{Trait|Applied Force}} offers more damage and CC resistance if you can afford to b
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  • ...-friendly option with increased sustain/support but lower mobility. Take {{Trait|Invigorated Bulwark}} on '''Honor'''. Mace is also the preferred weapon of ...time you want. <!--but certain traits related to activating virtues like {{Trait|Absolute Resolve}} still have CDs and can only proc once at certain interva
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  • ...o DPS. Do not run this with the Radiance specialization due to a lack of {{Tooltip|Resolution}} uptime. ...100% uptime, but also affects your cleave damage. Additionally, without {{Tooltip|Alacrity}}, it can be frustrating to attempt to keep the Big Game Hunter ro
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  • ...rait|Unscathed Contender}} and want to squeeze out a bit more sustain or {{Tooltip|Resolution}} from the build. * {{Rune|Superior Rune of Strength}} - good offensive stats and better {{Tooltip|Might}} stacking.
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  • * {{Trait|Permeating Wrath}} trades defensive utility for more damage * Use {{Tooltip|Berserker stats}} if you find you need more offensive stats
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  • ...r proc to the build for damage mitigation in exchange for slightly lower {{Tooltip|Protection}} uptime. * {{Trait|Earthen Blessing}} trades a bit of {{Tooltip|Stability}} access for better defense against movement-impairing conditions
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  • ...leanse 2 conditions, which also applies to all of your Signets thanks to {{Trait|Blurred Inscriptions}}. The price of this is lower condition damage and lon * {{Trait|Elusive Mind}} lowers your burst damage in exchange for even more cleansing
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  • ...rong in short fights or fights with burst phases. It also provides heavy {{tooltip|Vulnerability}} and can drop {{Skill|Frost Trap}} or {{Skill|Signet of the ...niche utility you desire, any of the other Ferocious pets can be taken. {{tooltip|Red Moa}}'s F1 skill {{Skill|Harmonic Cry (soulbeast)}} is a moderate 5man
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  • ...e}} - low CD stun break and the {{Tooltip|Resistance}} is useful against {{Tooltip|Blind}} spamming specs like D/P Thief. ...e {{Tooltip|Weakness}} and boon rip as a defensive measure and even proc {{Trait|Plague Sending}} for some cleansing and additional counter-pressure.
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  • * {{trait|Awaken the Pain}} slightly higher DPS * {{trait|Nourishing Ashes}} if Life Force generation is an issue
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  • ...l Turrets}} on Inventions is worth considering with this skill for added {{Tooltip|Protection}} synergy. * {{Skill|Elixir U}} - stun break and some burst with {{Tooltip|Quickness}}.
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  • ...extra healing. These healing procs also ensure effortless 100% uptime on {{Trait|Unyielding Devotion}}. ...ed. The build's still going to work just fine, but you do lose out on some trait synergy.
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  • ...ts take on Rifle Power Deadeye, this WvW roaming build relies heavily on {{Tooltip|Stealth}} to survive between frequent but small burst chains while utilizin * {{Skill|Shadow Gust}} - CC and easy {{Tooltip|Stealth}} access. Could be used defensively to create a breathing room and
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  • ...crity share, group support and direct damage. Offers permanent access to {{Tooltip|Alacrity}} and great group utility through Jalis and Mallyx. * {{Tooltip|Diviner stats}} can be used to add boon duration and damage in exchange for
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  • ...ensed Response}} would be a good option if you are not permanently at 25 {{tooltip|Might}}. ...gain, but gives you a little bit of extra vitality. It can be swapped to {{tooltip|Berserker stats}} without any noticeable difference.
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  • ...ve damage and you should never replace it, it is even stronger thanks to {{Trait|Gadgeteer}}.<br> * {{Trait|Streamlined Kits}} - swiftness at the cost of damage
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  • * {{Trait|Bountiful Power}} for pure damage ** Don't attempt to rely on {{trait|Final Shielding}}.
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  • ...n of Purity}} over {{Skill|Smite Condition}} - trades a low CD source of {{Tooltip|Fury}}, healing and cleansing for a stun break + mass cleanse on a longer C ...me makes it safer to use under pressure and the extra {{Tooltip|Fury}} via trait synergy could be relevant when you're not playing with {{Skill|Smite Condit
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  • ...}} - this is seen a less competitive and thus much less popular, but the {{Tooltip|Quickness}} could help you deliver burst damage while also buffing your tea ...better on average, but Revenant raises your crit chance from ~96% (with {{Tooltip|Resolution}}) to 99%+ in case you want to ensure maximum consistency on you
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  • ===Trait Variants=== * {{Trait|Uncatchable}} for slightly higher DPS if you think you'll be dodging a lot.
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  • * {{Skill|Hallowed Ground}} - AOE {{Tooltip|Stability}}, especially good at some bosses. * {{Skill|Mantra of Potence}} can be used to provide {{Tooltip|Quickness}} to allies, especially if using gear with boon duration on it.
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  • ...s high utility to its party with {{Skill|Basilisk Venom}} and party wide {{tooltip|Stealth}} access. ...gor}} useful for gaining additional dodges (particularly for skips using {{trait|Unhindered Combatant}}.
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  • ...lusions}} - improved CC, less shatter spam and worse survivability. Take {{Trait|Power Block}} on '''Domination'''. ...Shield'' - defensive weapon which offers more condition removal and adds {{Tooltip|Stealth}} access to the build. Of course the stealth could also be used to
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  • ...and while its weapon skills are all ranged, it needs to be in melee for {{trait|Deathly Haste}} so it can feel very squishy. Fortunately, you are not denie ...so it prefers long-phased, stationary encounters. It provides very high {{tooltip|Vulnerability}} uptime and a good amount of CC.
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  • ...ip|Swiftness}}, {{Tooltip|Regeneration}}, {{Tooltip|Protection}}, and 25 {{Tooltip|Might}} to its subgroup. It also provides {{Skill|Facet of Nature}} to your ...o provide other utilities depending on the second Legend chosen, such as {{Tooltip|Stability}} or damage reduction.
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  • * Take {{Trait|Bold Reversal}} if you're using Power gear and not Celestial. ...ling (via barrier) while Retribution has an anti-projectile dome, better {{Tooltip|Weakness}} access and higher endurance regeneration (plus a bit more damage
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  • ...build which focuses on burst damage whilst avoiding damage by utilizing {{Tooltip|Superspeed}}, projectile hate, CC and invulnerabilities to make up for its ...f {{Skill|Air Attunement}} repeatedly while roaming in order to maintain {{Tooltip|Swiftness}}.
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  • * Successfully evading an attack gives you 1 stack of {{Tooltip|Stability}} for ~4 seconds every 8 sec. To do that you just simply have to ...s True Nature's passive healing quite good, but with each pulse it procs {{Trait|Unyielding Devotion}} for extra sustain.
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  • * Budget: {{Tooltip|Dire}} is a very cheap alternative which is just as tanky. However, it lack * Damage: Mix in {{Tooltip|Viper}} for increased DPS. Additionally, feel free to change the runes to {
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  • * {{Tooltip|Dire}} weapons are generally more efficient. ...nd swap off cooldown, taking advantage of {{trait|Invoking Torment}} and {{trait|Charged Mists}}.
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  • *{{Trait|Desert Distortion}} can be replaced with {{Trait|Mirage Mantle}} for boon strip on {{Skill|Mirage Thrust}}. * {{Relic|Relic of the Mirage}} - additional {{Tooltip|Torment}} for more Damage.
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  • ...-friendly option with increased sustain/support but lower mobility. Take {{Trait|Invigorated Bulwark}} on '''Honor'''. Mace is also the preferred weapon of ...anytime you want, but certain traits related to activating virtues like {{Trait|Absolute Resolve}} still have CDs and can only proc once at certain interva
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  • * {{Skill|Deathly Swarm}} - for {{Tooltip|Immobilize}} ...ely after placing both wells enter {{skill|Reaper's Shroud}} to activate {{trait|Death Perception}} and remain in shroud for the duration of the wells
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  • ...ation}} (optional), near-permanent {{Tooltip|Protection}}, and around 22 {{Tooltip|Might}} to its subgroup. It also provides {{Skill|Facet of Nature}} to its ...o provide other utilities depending on the second Legend chosen, such as {{Tooltip|Stability}} or damage reduction.
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  • ''Archival note: fell out of use once {{Tooltip|Alacrity}} uptime got nerfed'' ...e clone generation. With this you get to spam shatters more for improved {{Tooltip|Alacrity}} uptime.
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  • * {{Trait|Protective Reviver}} can help a lot with reviving allies. * {{Trait|Protector's Impact}} adds another symbol to the build but the mace symbol w
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  • ...h short damage windows. It has strong CC and good mobility, and provides {{tooltip|Vulnerability}}. In addition, it brings very high defensive support for a D ...elf, but ideally will be supported by other Guardians, or Renegades with {{trait|Spirit Boon}}.
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  • * Massive survivability increase through {{Trait|Blood Bank}} at the cost of damage/boon rip ...ely after placing both wells enter {{skill|Reaper's Shroud}} to activate {{trait|Death Perception}} and remain in shroud for the duration of the wells
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  • * {{Trait|Shallow Grave}} is also a viable option if you need more cleansing. ...ombat via the life steal, but it's harder to get healing value out of this trait when you're really pressured and have to focus on survival instead of apply
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  • *With correct usage of Point-Blank Shot ({{Trait|Fervent Force}}) and {{Sigil|Superior Sigil of Frenzy}} you can often sneak ...types of fights you drop combat quite often). By keeping an eye on your {{Tooltip|Fury}} duration you can cast Moa's F2 ({{Skill|Furious Screech}}) when it's
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  • ...on allies providing boons and conditions for {{Trait|Premeditation}} and {{Trait|Exposed Weakness}} respectively. This means it works best when surrounded b * {{skill|Signet of Agility}} allows you to run full {{tooltip|Berserker stats}} and Mighty Infusions.
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  • * {{Skill|Shadow Gust}} - another {{Tooltip|Stealth}} access and an AoE CC. * {{Skill|Signet of Agility}} - better cleansing, {{Trait|Silent Scope}} synergy and passive crit chance.
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  • ...DPS, with great access to spike damage, ground AoE, ranged pressure and {{Tooltip|Alacrity}}. * Use {{Tooltip|Berserker stats}} if you find you need more offensive stats
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  • .... This build has good DPS and burst since a lot of its damage comes from {{Tooltip|Burning}}. {{Skill|Grenade Barrage}} provides great damage, and even more thanks to {{Trait|Shrapnel}}. It shouldn't be replaced.<br>
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  • ...e expense of damage) you could try replacing {{Tooltip|Invocation}} with {{Tooltip|Salvation}}. This makes the build better at taking 1v1s instead of being ju *Invoking a legend resets energy to 50, removes 1 condition, procs {{Trait|Song of the Mists}}, and could even proc the sigils of your current weapon
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  • ...ne Option für mehr {{tooltip|Might}}, doch ich bevorzuge die massenhafte {{tooltip|Blindness}}, die ich mit meinen Feuerskills austeilen kann. * Im Wasser-Spec kann wahlweise {{Trait|Soothing Ice}} verwendet werden.
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  • *Dodge if you need {{Tooltip|Swiftness}} or extra mobility in general while moving between capture point *{{Trait|Fluid Strikes}} provides you with a 10% damage buff after using a movement
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  • * {{Trait|Rock Solid}} is also a viable option. * {{Trait|Soothing Ice}} adds an aura proc to the build that has aurashare synergy an
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  • ...rt Chrono is a boon support that provides 100% {{tooltip|Quickness}} and {{tooltip|Alacrity}} uptime for its party. This massively increases the group's damag ...sources of {{tooltip|Alacrity}}. A higher-DPS version that provides only {{tooltip|Quickness}} is now the common choice, which can be found here: [[Build:Chro
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  • This is a build focuses on {{tooltip|Burning}} and {{tooltip|Bleeding}} and offers high damage with a relatively simple rotation. Thanks to the '''Earth''' traitline and {{trait|Hardy Conduit}}, this build has more survivability than other elementalist
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  • * {{Skill|Impairing Daggers}} - adds more burst damage to the build and the {{Tooltip|Immobilize}} could serve as a setup. Consider using {{Skill|Steal}} right b * Take {{Trait|Escapist's Fortitude}} if you're having trouble facing condition builds.
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  • ...burst damage whilst avoiding damage by utilizing {{Tooltip|Superspeed}}, {{Tooltip|Blind}}, anti-projectile skills and invulnerabilities to make up for its la * Take {{Trait|Elemental Surge}} on Arcane.
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  • * {{Trait|No Quarter}} is a massive damage boost but at the cost of most of your sust ...the form of extra dodges through {{Trait|Feline Grace}} and sustain from {{Trait|Assassin's Reward}}. But all the other traits are very situational, so pick
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  • If you use {{Trait|Mech Core: J-Drive}}, you can dramatically simplify the rotation without lo ...you want to totally avoid kits, use a {{skill|Flame Turret}} along with {{trait|Big Boomer}} (as there will be few explosions).
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  • * {{Trait|Great Fortitude}} if capped on {{Tooltip|Might}} * With {{Trait|Fast Hands}} and {{Relic|Relic of the Thief}} you have an extremely short w
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  • This build provides 100% {{tooltip|Quickness}} and (optional) high {{tooltip|Fury}} uptime on a closely stacked group while having very strong personal ...y skills allows firebrand to provide boons such as {{tooltip|Aegis}} and {{tooltip|Stability}} better than almost any other class, and their tomes mean they a
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  • * {{Trait|Leader of the Pack}} - excellent group utility at the cost of damage * {{Skill|Dolyak Stance}} - for {{Tooltip|Immobilize}}
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  • ...for Firebrand in fractals and raids. This build can inflict massive AoE {{tooltip|Burning}} bursts with {{Skill|Tome of Justice}}, which resets on killing (m ...{{tooltip|Protection}}, {{tooltip|Resistance}}, {{tooltip|Resolution}}, {{tooltip|Stability}}, projectile destruction, and emergency healing.
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  • ...kill|Death Blossom}} on bosses to inflict heavy {{tooltip|Bleeding}} and {{tooltip|Poison}}. Due to evading for most of its rotation, it can easily avoid boss * {{skill|Impairing Daggers}} (with {{trait|Brawler's Tenacity}}) could replace {{skill|Prepare Thousand Needles}} on e
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  • * {{Trait|Escapist's Fortitude}} - this trait is great for dealing with condition pressure, but kind of forces you to run *Dodge if you need {{Tooltip|Swiftness}} or extra mobility in general while moving between capture point
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  • <!--* {{Trait|Thrill of Combat}} - while this trait lowers your burst damage, it does add more armor ignoring procs and healing ...ke}} and {{Skill|Unrelenting Assault}} which counters conditions such as {{Tooltip|Weakness}}, making it harder for enemies to shut down your damage.-->
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  • ...stolen skill. This provides permanent {{tooltip|Fury}} and ~22 stacks of {{tooltip|Might}}, but nothing else. This makes the build a rather niche pick and mos ===Trait Variants===
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  • * For a less {{Tooltip|Poison}} focused build you could take {{Trait|Improvisation}}. This is going to cost you some damage but adds more utilit ...ulnerability}} from {{Trait|Even the Odds}} or {{Tooltip|Bleeding}} from {{Trait|Deadly Ambush}}, fitting nicely into your burst combos.
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  • ...hat you (dont) need in certain matchups. When you do that you should use {{Trait|Retaliatory Subconscious}} on Virtues. ...s it's an instant cast skill that's also usable while stunned and grants {{Tooltip|Protection}}. If you're not going to combo it for some reason and don't nee
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  • ...{{tooltip|Protection}}, {{tooltip|Resistance}}, {{tooltip|Resolution}}, {{tooltip|Stability}}, heavy condition cleanse, and projectile destruction. This build will usually be paired with a DPS-focused source of {{tooltip|Alacrity}}, and it is especially popular in fractal groups as it doesn't ha
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  • ...net of Might}} enables {{Skill|Arcing Arrow}} as a ranged spike tool and {{Trait|Furious}} makes adrenaline management very easy. Falls behind the tradition * {{Trait|Unsuspecting Foe}}
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  • A Power {{Tooltip|Spellbreaker}} build for general open world. * {{Trait|Shrug It Off}} - condition cleanse
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  • While {{Skill|Mantra of Distraction}} is mandatory with {{Trait|Power Block}}, some other utilities can be considered instead of {{Skill|Si * {{Trait|Renewing Oasis}} can be taken if you need more sustain, such as in 2v2s.
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  • ...with {{Trait|Thrill of the Crime}} is enough to give you near permanent {{Tooltip|Fury}} uptime just by pressing Steal. ...onstrip that prioritizes {{Tooltip|Stability}} which goes off before the {{Tooltip|Daze}} does, resulting in an instant interrupt.
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  • ...rsed {{Tooltip|Burn}} application, the low damage is now supplemented by {{Trait|Amplified Wrath}} and a more concentrated burst. ...- for mobile burst {{gw2wiki|Burn}}, condition cleanses and synergy with {{Trait|Radiant Fire}}. Counteracts many of this builds weaknesses.
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  • * Take {{Trait|Escapist's Fortitude}} if you're having trouble facing condition builds. ...y to aim for ~17k HP when getting the gear. Rune options and traits like {{Trait|Marauder's Resilience}} can both affect your maximum HP so plan with those
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  • * The combination of {{Trait|Notoriety}}, {{Trait|Swift Termination}} and {{Trait|Roiling Mists}} on Invocation could create a more high risk/high reward bui * {{Trait|Thrill of Combat}} could be considered for slightly higher sustain.
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  • ...nt addition to Thief's arsenal, the Axe. Uses {{Skill|Black Powder}} and {{Trait|Bounding Dodger}} along with Shadow Arts synergy to boost its sustain and i ...onstrip that prioritizes {{Tooltip|Stability}} which goes off before the {{Tooltip|Daze}} does, resulting in an instant interrupt.
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  • ...y, and provides high utility to its squad with {{Skill|Basilisk Venom}}, {{tooltip|Stealth}} and various raid boss stolen skills. ===Trait Variants===
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  • <!--* {{Skill|Blinding Powder}} - stun break and on-demand {{Tooltip|Stealth}} access. As a combo finisher this could also be used in {{Skill|Bl * {{Skill|Impairing Daggers}} - adds more burst to the build and the {{Tooltip|Immobilize}} could be used to set up kills.
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  • ...e or 100% {{Tooltip|Alacrity}} uptime as well as {{tooltip|Fury}} and 25 {{tooltip|Might}}. Both variants can dedicate multiple slots for utility skills. ...nity}} is a massive group heal that can be boosted even further if using {{trait|All's Well That Ends Well}}.
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  • ...}} and {{tooltip|Regeneration}}. It can inflict good amounts of CC, high {{tooltip|Vulnerability}} if needed, and tons of utility from various pets and utilit ...f''' and '''Celestial Avatar''', only needing to return to the group for {{tooltip|Might}}. This makes it excellent at handling mechanics without losing effec
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  • ...|Daze}}s them right after, allowing it to interrupt targets even through {{Tooltip|Stability}}. ...d out can help you avoid damage, cleanse conditions, and do a setup with {{Tooltip|Immobilize}}. Sometimes all you'll be doing on this set is use these skills
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  • ...otection}} and ~65% {{tooltip|Vigor}}. It will also occasionally provide {{tooltip|Swiftness}} when it blasts its lightning field. ...rotation is identical to the DPS build, and the frequent application of {{tooltip|Quickness}} makes it fairly reliable. Like any catalyst build, its will str
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  • ...tion DPS Berserker raid build focussed mainly on {{tooltip|Burning}} and {{tooltip|Bleeding}}. The rotation is fast-paced and rewards constantly attacking, we ...frequently using Rage skills. As such, it is very reliant on having good {{tooltip|Alacrity}} uptime.
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  • * {{Skill|"Stand Your Ground!"}} - access to self and group {{Tooltip|Stability}} * {{Sigil|Superior Sigil of Agility}} - on '''Longbow''' to ensure {{Tooltip|Quickness}} for {{Skill|Hunter's Ward}}
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  • ...e dedicated supports providing {{tooltip|Quickness}}, {{tooltip|Might}}, {{tooltip|Fury}}, and so on. Apart from DPS, Reaper can provide some party support through {{Trait|Vampiric Presence}}, and can bring utilities like {{Skill|Corrosive Poison
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  • * {{Trait|Assassin's Reward}} is an equally viable option for the last slot, offering <!--'''Note:''' if you're F2P then {{Tooltip|Marauder}} stats won't show up as an option on stat-selectible gear, but yo
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  • ...he same way, with the major boon you provide changing with the grandmaster trait you select. '''Note that the Grandmaster trait has not been selected'''
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  • ...gnet of Mercy}} or {{Skill|Signet of Undeath}}. As such it's affected by {{Tooltip|Poison}} and other healing reduction effects. Rez skills that claim to rall ...upting revive attempts too - even if the people reviving the downed have {{Tooltip|Stability}} this boon doesn't work on downed players, so instead of pushing
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  • ...of boons such as ~15 {{tooltip|Might}}, ~60% {{tooltip|Protection}}, and {{tooltip|Aegis}} on a low cooldown. It also regularly provides a small amount of bar ...with short phases where the boss can easily be meleed. In addition, its {{tooltip|Alacrity}} application is inconsistent which means its uptime may suffer on
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  • * {{Trait|Invoking Harmony}} 10% de curación extra si cambiamos constantemente de le * {{Trait|Generous Abundance}} curas adicional de unos 1000+ al usar habilidades de {
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  • ...mbina utilidades del Vindicador y de Jalis, con capacidades para generar {{Tooltip|Might}}. * {{trait|Aggressive Agility}} puede ayudarnos a lidiar con enemigos que spammean rai
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  • ...ield'' - defensive weapon which offers more condition cleansing and adds {{Tooltip|Stealth}} access to the build. Of course the stealth could also be used to * {{Relic|Relic of the Midnight King}} - adds {{Tooltip|Fury}} access to the build for higher consistency.
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  • ...on its own, it excels when there are lots of conditions on the boss for {{Trait|Modified Ammunition}}. ...oltip|Dragon stats}} pieces are a tiny dps increase, so you can run full {{tooltip|Berserker stats}} if you prefer.
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  • ...rid Cele Thief build for WvW roaming. The gameplan is fairly basic: proc {{Trait|Bounding Dodger}} in {{Skill|Black Powder}} for stealth, follow up {{Skill| Having enough endurance is crucial for this build. Cutting {{Tooltip|Vigor}} uptime by opting for a different relic could have a negative impact
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  • * {{Skill|"Stand Your Ground!"}} - access to self and group {{Tooltip|Stability}} * Use {{Tooltip|Berserker stats}} if you find you need more offensive stats
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  • {{Tooltip|Elementalist}} (core): {{Tooltip|Tempest profession|Tempest}}:
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  • ...sto al mismo tiempo que provee bufos importantes como {{Tooltip|Fury}} y {{Tooltip|Stability}}. * {{trait|Assassin's Presence}} solamente si no hay otras fuentes de {{Tooltip|Fury}} en el grupo y muchos compis que la necesitan.
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  • ...eld of grasping claws will be created that continues to pulse damage and {{Tooltip|Weakness}} every second for 30 seconds. ...t can teleport downed players, such as {{Skill|"Search and Rescue!"}} or {{Trait|Transfusion}}, can be especially useful.
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  • ...ano y demonio (estabilidad, CC, boonrip), además de acceso sustancial a {{Tooltip|Alacrity}}, con un daño aceptable y buena supervivencia. * {{trait|Diabolic Inferno}} mejora sustancialmente el daño de {{Skill|Embrace the D
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  • ...ic}}. It also provides incidental support for its subgroup by generating {{tooltip|Might}}, cleansing conditions, and overhealing allies with barrier. ...upport. It also deals all its damage from range and isn't too reliant on {{tooltip|Might}} or healing, which makes it good for roles such as flak kiting at Sa
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  • ...nding Dodger}} sacrifices mobility and survivability for obtaining a new {{Tooltip|Stealth}} stacking method via dodge + {{Skill|Black Powder}} while providin ...ew set of gear), just try to aim for 17k+ HP and 90-95% crit chance with {{Tooltip|Fury}} and {{Skill|Signet of Agility}}'s passive.
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  • *Invoking a legend resets energy to 50, removes 1 condition, procs {{Trait|Song of the Mists}}, and could even proc the sigils of your current weapon ...s Rage not only breaks stun but also gives you {{Tooltip|Stability}} and {{Tooltip|Daze}}s nearby enemies, creating some breathing room for you. Even if allie
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  • * {{Trait|Permeating Pestilence}} - condi clear * Swapping legends transfers conditions if using {{Trait|Permeating Pestilence}}
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  • ...t keep up with you. It may be beneficial to use the mistlock to stack up {{Tooltip|Stealth}} for the run. If you choose to fight your way through, be aware th | {{Tooltip|Mistlock Instability Boon Overload}}
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  • ...with longer phases. Some condition builds apply {{Tooltip|Confusion}} or {{Tooltip|Torment}}, which deal extra damage when the target activates skills or stan :{{Tooltip|Might}} - Might provides a massive damage boost to both power and condition
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  • If your build uses Power gear, such as {{tooltip|Berserker stats}}, it is worth removing your trinkets so as to not one-shot ...a large number of enemies very quickly, and {{trait|Lotus Training}} or {{trait|Unhindered Combatant}} can be used to drastically increase either tagging p
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  • * {{Tooltip|Stability}} * '''Dodge''' ({{Trait|Saint of zu Heltzer}})
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  • ...rd. Use defensive food, traits, or skills if required. If necessary, use {{Tooltip|Knight}} trinkets. * {{Trait|Dance of Death}} heals quite a lot
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  • * {{Skill|"Stand Your Ground!"}} access to self and group {{Tooltip|Stability}} *** Save {{Skill|Shield of Courage}} to break stuns with {{Trait|Indomitable Courage}}
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  • * How much <span style="color:#05a37e">'''damage'''</span> or {{Tooltip|Stability}} do you have? If your cleave is strong or you have access to Sta * Are they a {{Tooltip|Ranger}}? Rangers could use their pet to selfrez with {{Skill|Lick Wounds}}
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  • Firebrand is an absolute powerhouse, and this build's use of {{Trait|Stoic Demeanor}} means that it remains extremely easy to play. Even as an L * Budget: {{Tooltip|Carrion}} functions very well as budget gear until you can get your Celesti
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  • * {{Skill|Wings of Resolve}} - for {{Tooltip|Immobilize}} * Use {{Skill|Litany of Wrath}} to activate {{Trait|Protector's Restoration}}
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  • A support Willbender build for WvW. Provides a large amount of {{tooltip|Alacrity}}, cleansing, healing and boon support. A support Willbender build for WvW. Provides a large amount of {{tooltip|Alacrity}}, cleansing, healing and boon support.
    6 KB (953 words) - 17:51, 18 December 2022
  • ...s extremely high burst and sustained AoE damage, as well as heavy CC and {{tooltip|Vulnerability}}. ...on its own, it excels when there are lots of conditions on the boss for {{Trait|Modified Ammunition}}.
    19 KB (2,828 words) - 19:34, 29 April 2024
  • ...ooltip|Fury}} zu versorgen. Außerdem verbessern Unterhaltfähigkeiten via {{trait|Forceful Persistence}} deinen Schlagschaden. ...in Bonus ist, dass Verbündete, wie der Rufname schon verrät, pulsierende {{Tooltip|Stability}} erhalten. Den Skill kannst du also auch defensiv einsetzen, wen
    11 KB (1,564 words) - 13:00, 10 May 2024
  • ...{Skill|Epidemic}}, and its frequent application of {{tooltip|Blind}} and {{tooltip|Chilled}} make it effective at mitigating damage in mob-heavy fights. ===Trait Variants===
    37 KB (5,954 words) - 03:50, 23 December 2023
  • * Try to weave in some dagger autoattacks for the {{Tooltip|Poison}} when you aren't pressured. ...apons right after you dodge. Dodging shoots 3 projectiles at enemies via {{Trait|Lotus Training}}, these could almost instantly apply {{Sigil|Superior Sigil
    5 KB (765 words) - 13:31, 29 March 2024
  • ...ar of Justice}} + Longbow bursts as SoJ gives {{Tooltip|Resolution}} via {{Trait|Virtue of Resolution}}.
    6 KB (915 words) - 13:33, 15 January 2024
  • ..., which will throw them into the air and apply {{Tooltip|Weakness}} (the {{Tooltip|Weakness}} is only applied if stacks of Violent Current are removed). ...w: hidden; vertical-align: bottom;"></span> that {{Tooltip|Cripple}} and {{Tooltip|Daze}}.
    78 KB (11,020 words) - 14:38, 9 January 2024
  • ...n high damage and Active Defense, especially through its ability to spam {{Tooltip|Aegis}} to block attacks. Guardian is often thought of as a defensive class ...pen world, raids, and fractals. This skill deals high damage and applies {{Tooltip|Vulnerability}}, which increases all damage the target takes. This should b
    37 KB (6,158 words) - 20:30, 29 March 2024
  • ...ation, but deals strong sustained damage through {{tooltip|Burning}} and {{tooltip|Bleeding}}, and has good access to CC and various utility skills. ** Be aware that the traited version from {{trait|Written in Stone}} still provides toughness, which may mess with tanking.
    23 KB (3,245 words) - 21:29, 5 May 2024
  • * Desmina can be buffed with {{Tooltip|Swiftness}} and {{Tooltip|Superspeed}}, which can drastically speed up the event and keep her ahead o ...ective. The easiest strategy is to simply give Desmina a block (e.g. via {{Tooltip|Aegis}}) as this will prevent damage and the bombers will have killed thems
    76 KB (11,835 words) - 14:35, 9 January 2024
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